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https://github.com/mt-mods/playerfactions.git
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Initial commit
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commit
b72bc3db56
4
.gitignore
vendored
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4
.gitignore
vendored
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*
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!*.lua
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!mod.conf
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!.gitignore
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206
init.lua
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206
init.lua
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-- Load support for intllib.
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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-- Data
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local facts = {}
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local storage = minetest.get_mod_storage()
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if storage:get_string("facts") ~= nil then
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facts = minetest.deserialize(storage:get_string("facts"))
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end
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local function save_factions()
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storage:set_string("facts", minetest.serialize(facts))
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end
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-- Data manipulation
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function get_player_faction(name)
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local player = minetest.get_player_by_name(name)
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if player == nil then
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return nil
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else
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local faction = minetest.get_player_by_name(name):get_meta():get_string("faction")
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if faction == "" then
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return nil
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else
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return faction
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end
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end
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end
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function get_owner(name)
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if facts[name] == nil then
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return nil
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else
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return facts[name].owner
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end
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end
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function register_faction(fname, founder, pw)
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facts[fname] = {
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name = fname,
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owner = founder,
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password = pw
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}
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save_factions()
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end
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function disband_faction(name)
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facts[name] = nil
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save_factions()
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end
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function get_password(name)
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return facts[name].password
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end
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function set_password(name, password)
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facts[name].password = password
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end
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function join_faction(name, player)
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minetest.get_player_by_name(player):get_meta():set_string("faction", name)
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end
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function leave_faction(name)
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minetest.get_player_by_name(name):get_meta():set_string("faction", "")
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end
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-- Chat commands
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-- TODO: Command for setting owner
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local function handle_command(name, param)
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--local params = {string.match(param, "^([^ ]+)%s?(.*)")}
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local params = {}
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for p in string.gmatch(param, "[^%s]+") do
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table.insert(params, p)
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end
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if params == nil then
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minetest.chat_send_player(name, S("Unknown subcommand"))
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return false
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end
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local action = params[1]
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if action == "create" then
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local faction_name = params[2]
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local password = params[3]
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if faction_name == nil then
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minetest.chat_send_player(name, S("Missing faction name"))
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elseif password == nil then
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minetest.chat_send_player(name, S("Missing password"))
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elseif get_owner(faction_name) ~= nil then
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minetest.chat_send_player(name, S("That faction already exists"))
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else
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register_faction(faction_name, name, password)
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minetest.chat_send_player(name, S("Registered @1", faction_name))
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return true
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end
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elseif action == "disband" then
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local faction_name = get_player_faction(name)
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if faction_name ~= nil and get_owner(faction_name) == name then
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disband_faction(faction_name, name, name)
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-- TODO: Send a confirmation
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minetest.chat_send_player(name, S("Disbanded @1", faction_name))
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return true
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else
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minetest.chat_send_player(name, S("Permision denied"))
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end
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elseif action == "list" then
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local faction_list = {}
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for k, f in pairs(facts) do
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table.insert(faction_list, k)
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end
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if #faction_list ~= 0 then
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minetest.chat_send_player(name, "Factions("..#faction_list.."): "..table.concat(faction_list, ","))
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else
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minetest.chat_send_player(name, S("There are no factions yet"))
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end
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return true
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elseif action == "info" then
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local faction_name = params[2]
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if faction_name == nil then
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faction_name = get_player_faction(name)
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end
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if faction_name == nil then
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minetest.chat_send_player(name, S("Missing faction name"))
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else
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minetest.chat_send_player(name, S("Owner: @1", get_owner(faction_name)))
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if get_owner(faction_name) == name then
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minetest.chat_send_player(name, S("Password: @1", get_password(faction_name)))
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end
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end
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return false
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elseif action == "join" then
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local faction_name = params[2]
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local password = params[3]
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if get_player_faction(name) ~= nil then
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minetest.chat_send_player(name, S("You are already in a faction"))
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elseif get_owner(faction_name) == nil then
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minetest.chat_send_player(name, S("The faction @1 doesn't exist", faction_name))
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elseif get_password(faction_name) ~= password then
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minetest.chat_send_player(name, S("Permission denied"))
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else
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join_faction(faction_name, name)
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minetest.chat_send_player(name, S("Joined @1", faction_name))
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return true
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end
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return false
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elseif action == "leave" then
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local faction_name = get_player_faction(name)
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if faction_name == nil then
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minetest.chat.send_player(name, S("You are not in a faction"))
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elseif get_owner(faction_name) == name then
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minetest.chat_send_player(name, S("You cannot leave your own faction"))
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else
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leave_faction(name)
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minetest.chat_send_player(name, S("Left @1", faction_name))
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return true
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end
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elseif action == "kick" then
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local faction_name = get_player_faction(name)
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local target = params[2]
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if faction_name == nil then
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minetest.chat_send_player(name, S("You are not in a faction"))
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elseif target == nil then
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minetest.chat_send_player(name, S("Missing player name"))
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elseif get_owner(faction_name) ~= name or get_player_faction(target) ~= faction_name then
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minetest.chat_send_player(name, S("Permission denied"))
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elseif target == name then
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minetest.chat_send_player(name, S("You cannot kick yourself"))
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else
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leave_faction(name)
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minetest.chat_send_player(name, S("Kicked @1 from faction", target))
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return true
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end
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elseif action == "passwd" then
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local faction_name = get_player_faction(name)
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local password = params[2]
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if faction_name == nil then
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minetest.chat_send_player(name, S("You are not in a faction"))
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elseif password == nil then
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minetest.chat_send_player(name, S("Missing password"))
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elseif get_owner(faction_name) ~= name then
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minetest.chat_send_player(name, S("Permission denied"))
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else
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set_password(name, password)
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minetest.chat_send_player(name, S("Password has been updated"))
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return true
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end
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return false
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end
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return false
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end
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minetest.register_chatcommand("faction", {
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params = "create <faction>: "..S("Found a new faction").."\n"
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.."list: "..S("List available factions").."\n"
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.."info <faction>: "..S("See information on a faction").."\n"
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.."join <faction>: "..S("Join an existing faction").."\n"
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.."leave: "..S("Leave your faction").."\n"
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.."kick <player>: "..S("Kick someone from your faction").."\n"
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.."disband: "..S("Disband your faction").."\n",
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description = "",
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privs = {},
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func = handle_command
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})
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45
intllib.lua
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45
intllib.lua
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-- Fallback functions for when `intllib` is not installed.
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-- Code released under Unlicense <http://unlicense.org>.
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-- Get the latest version of this file at:
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-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
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local function format(str, ...)
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local args = { ... }
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local function repl(escape, open, num, close)
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if escape == "" then
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local replacement = tostring(args[tonumber(num)])
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if open == "" then
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replacement = replacement..close
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end
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return replacement
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else
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return "@"..open..num..close
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end
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end
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return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
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end
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local gettext, ngettext
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if minetest.get_modpath("intllib") then
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if intllib.make_gettext_pair then
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-- New method using gettext.
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gettext, ngettext = intllib.make_gettext_pair()
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else
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-- Old method using text files.
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gettext = intllib.Getter()
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end
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end
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-- Fill in missing functions.
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gettext = gettext or function(msgid, ...)
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return format(msgid, ...)
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end
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ngettext = ngettext or function(msgid, msgid_plural, n, ...)
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return format(n==1 and msgid or msgid_plural, ...)
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end
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return gettext, ngettext
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2
mod.conf
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2
mod.conf
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name = factions
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optional_depends = intllib
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