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simpler check
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init.lua
2
init.lua
@ -511,7 +511,7 @@ function cc.invite(_, params, not_admin)
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return false, S("Player @1 doesn't exist.", target_name)
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return false, S("Player @1 doesn't exist.", target_name)
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end
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end
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local player_factions = factions.get_player_factions(target_name)
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local player_factions = factions.get_player_factions(target_name)
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if player_factions and facts[faction_name].members[target_name] then
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if facts[faction_name].members[target_name] then
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return false, S("Player @1 is already in faction @2.",
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return false, S("Player @1 is already in faction @2.",
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target_name, faction_name)
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target_name, faction_name)
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elseif player_factions and factions.mode_unique_faction then
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elseif player_factions and factions.mode_unique_faction then
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