Renamed factions to playerfactions to avoid confusion

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Alden Peeters 2019-09-09 19:44:59 -04:00
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commit d865323726
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2 changed files with 5 additions and 5 deletions

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# Factions # playerfactions
A simple mod which allows player created factions. Not very useful on its own, it becomes very powerful when combined with other mods. A simple mod which allows player created factions. Not very useful on its own, it becomes very powerful when combined with other mods.
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## Mod integration ## Mod integration
The following mods have optional support for `factions`: The following mods have optional support for `playerfactions`:
- `areas`: Protect faction territory using areas - `areas`: Protect faction territory using areas
Additionally, `factions` can optionally depend on the following mods: Additionally, `playerfactions` can optionally depend on the following mods:
- `intllib`: Provide localizations for different languages - `intllib`: Provide localizations for different languages
### Using `factions` in your own mod ### Using `playerfactions` in your own mod
I strongly recommend reading through the `init.lua` file; the functions at the top give you a pretty good idea of how to use it, but just in case you're short on time I'll list the most important functions below. I strongly recommend reading through the `init.lua` file; the functions at the top give you a pretty good idea of how to use it, but just in case you're short on time I'll list the most important functions below.

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name = factions name = playerfactions
optional_depends = intllib optional_depends = intllib