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https://github.com/mt-mods/playerfactions.git
synced 2024-11-25 16:53:47 +01:00
passwd: cleanup
- update help text to standard syntax - streamline duplicate code - remove unnecessary param count checks - remove explicit nil check where not needed - don't call get_owner if is admin
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29
init.lua
29
init.lua
@ -402,31 +402,26 @@ local function handle_command(name, param)
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end
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end
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elseif action == "passwd" then
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local password = nil
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local faction_name = nil
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local password = params[2]
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local faction_name = params[3]
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local own_factions = factions.get_administered_factions(name)
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local number_factions = own_factions and table.getn(own_factions) or 0
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if #params == 1 then
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return false, S("Missing password.")
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elseif number_factions == 0 then
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if number_factions == 0 then
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return false, S("You don't own any factions, you can't use this command.")
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elseif #params == 2 and number_factions == 1 then
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password = params[2]
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elseif not faction_name and number_factions == 1 then
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faction_name = own_factions[1]
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elseif #params >= 3 then
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faction_name = params[3]
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password = params[2]
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end
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if faction_name == nil then
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else
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return false, S(
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"You are the owner of multiple factions, you have to choose one of them: @1.",
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table.concat(own_factions, ", ")
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)
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elseif password == nil then
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end
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if not password then
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return false, S("Missing password.")
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elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name)[factions.priv] then
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return false, S("Permission denied: You are not the owner of that faction, " ..
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"and don't have the @1 privilege.", factions.priv)
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end
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if not is_admin and factions.get_owner(faction_name) ~= name then
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return false, S("Permission denied: You are not the owner of that faction, "
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.. "and don't have the @1 privilege.", factions.priv)
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else
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if factions.set_password(faction_name, password) then
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return true, S("Password has been updated.")
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@ -516,11 +511,11 @@ minetest.register_chatcommand("factions", {
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.."info [<faction>]: "..S("See information about a faction").."\n"
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.."player_info [<player>]: "..S("See information about a player").."\n"
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.."join <faction> <password>: "..S("Join an existing faction").."\n"
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.."passwd <password> [faction]: "..S("Change your faction's password or the password of the given faction").."\n"
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.."chown <player> <password> [faction]: "..S("Transfer ownership of your faction").."\n"
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.."leave [<faction>]: "..S("Leave your faction").."\n"
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.."kick <player> [<faction>]: "..S("Kick someone from your faction or from the given faction").."\n"
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.."disband <password> [<faction>]: "..S("Disband your faction or the given faction").."\n"
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.."passwd <password> [<faction>]: "..S("Change your faction's password or the password of the given faction").."\n"
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.."invite <player> <faction>: "..S("Add player to a faction, you need @1 priv", factions.priv).."\n",
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description = "",
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