mirror of
https://github.com/AiTechEye/portalgun.git
synced 2024-11-25 17:03:50 +01:00
710 lines
22 KiB
Lua
710 lines
22 KiB
Lua
disable_portal_stuff=false
|
|
|
|
portalgun={new=0,checkpoints={}}
|
|
dofile(minetest.get_modpath("portalgun") .. "/gravityuse.lua") -- the gravity part of portalgun
|
|
dofile(minetest.get_modpath("portalgun") .. "/craft.lua")
|
|
dofile(minetest.get_modpath("portalgun") .. "/stuff.lua") -- security cam
|
|
if disable_portal_stuff==false and minetest.get_modpath("mesecons")~=nil then
|
|
dofile(minetest.get_modpath("portalgun") .. "/weightedstoragecube.lua") -- weighted storage cube
|
|
dofile(minetest.get_modpath("portalgun") .. "/powerball.lua") -- the poweball
|
|
dofile(minetest.get_modpath("portalgun") .. "/other.lua")
|
|
end
|
|
|
|
portalgun_portal={}
|
|
portalgun_portal_tmp_user_abort=0
|
|
portalgun_portal_tmp_user=""
|
|
local portalgun_timer=1.2
|
|
local portalgun_time=0
|
|
portalgun_lifelime=1200 --deletes portals that not used after a while
|
|
portalgun_max_rage=100
|
|
portalgun_max_use_per_secund_time=4 --destroys the portal if excessive used
|
|
portalgun_max_use_per_secund=25 --4 & 25 is default = teleported (teleported 25 times in 4 sec)
|
|
|
|
function portalgun_param2(pos,param2,r)
|
|
local pos2={x=pos.x,y=pos.y,z=pos.z}
|
|
if r then
|
|
if param2==0 then
|
|
pos2.x=pos2.x-1
|
|
elseif param2==1 then pos2.z=pos2.z+1
|
|
elseif param2==2 then pos2.x=pos2.x+1
|
|
elseif param2==3 then pos2.z=pos2.z-1
|
|
end
|
|
else
|
|
if param2==0 then
|
|
pos2.x=pos2.x+1
|
|
elseif param2==1 then pos2.z=pos2.z-1
|
|
elseif param2==2 then pos2.x=pos2.x-1
|
|
elseif param2==3 then pos2.z=pos2.z+1
|
|
end
|
|
end
|
|
return pos2
|
|
end
|
|
|
|
|
|
local function portalgun_getLength(a)-- get length of an array / table
|
|
local count = 0
|
|
for _ in pairs(a) do count = count + 1 end
|
|
return count
|
|
end
|
|
|
|
function portal_delete(name,n) -- using set_hp & :punch instand of :remove ... no risk for crash if something attach it
|
|
if portalgun_portal[name]==nil then return end
|
|
if (n==1 or n==0) and portalgun_portal[name].portal1~=nil then
|
|
if n==0 then
|
|
local pos=portalgun_portal[name].portal1:get_pos()
|
|
if pos~=nil then minetest.sound_play("portalgun_closeportals", {pos=pos,max_hear_distance = 20, gain = 1}) end
|
|
end
|
|
portalgun_portal[name].portal1_active=false
|
|
portalgun_portal[name].portal1:set_hp(0)
|
|
portalgun_portal[name].portal1:punch(portalgun_portal[name].portal1, {full_punch_interval=1.0,damage_groups={fleshy=9000}}, "default:bronze_pick", nil)
|
|
end
|
|
if (n==2 or n==0) and portalgun_portal[name].portal2~=nil then
|
|
if n==0 then
|
|
local pos=portalgun_portal[name].portal2:get_pos()
|
|
if pos~=nil then minetest.sound_play("portalgun_closeportals", {pos=pos,max_hear_distance = 20, gain = 1}) end
|
|
end
|
|
portalgun_portal[name].portal2_active=false
|
|
portalgun_portal[name].portal2:set_hp(0)
|
|
portalgun_portal[name].portal2:punch(portalgun_portal[name].portal2, {full_punch_interval=1.0,damage_groups={fleshy=9000}}, "default:bronze_pick", nil)
|
|
end
|
|
if n==0 then portalgun_portal[name]=nil end
|
|
end
|
|
|
|
minetest.register_on_leaveplayer(function(player)-- deletes user the profile (saveing memory)
|
|
local name=player:get_player_name()
|
|
portal_delete(name,0)
|
|
portalgun_portal[name]=nil
|
|
end)
|
|
minetest.register_on_dieplayer(function(player)
|
|
local name=player:get_player_name()
|
|
portal_delete(name,0)
|
|
portalgun_portal[name]=nil
|
|
end)
|
|
|
|
|
|
portalgun_on_step=function(self, dtime)
|
|
local name=self.user
|
|
|
|
if portalgun_portal[self.user]==nil then
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
|
|
if (self.project==1 and self.use~=portalgun_portal[self.user].portal1_use)
|
|
or (self.project==2 and self.use~=portalgun_portal[self.user].portal2_use) then
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
|
|
if portalgun_portal[name].lifelime<0 then
|
|
portal_delete(name,0)
|
|
return self
|
|
end
|
|
|
|
if portalgun_portal[name].portal1_active and portalgun_portal[name].portal2_active then -- makes lifetime equal when both is acive, or it will be half
|
|
portalgun_portal[name].lifelime=portalgun_portal[name].lifelime-0.5
|
|
else
|
|
portalgun_portal[name].lifelime=portalgun_portal[name].lifelime-1
|
|
return self -- abort when only 1 is active (saves cpu)
|
|
end
|
|
|
|
if portalgun_portal[name].timer>0 then -- makes teleported stuff wont move back at same time (bug fix)
|
|
portalgun_portal[name].timer=portalgun_portal[name].timer-dtime
|
|
return self
|
|
end
|
|
|
|
|
|
if self.portal_max_use>0 then -- makes teleported stuff wont move back at same time (bug fix)
|
|
self.portal_max_use_time=self.portal_max_use_time+dtime
|
|
if self.portal_max_use>=portalgun_max_use_per_secund then
|
|
portal_delete(name,self.project)
|
|
return self
|
|
elseif self.portal_max_use_time>=portalgun_max_use_per_secund_time then
|
|
self.portal_max_use_time=0
|
|
self.portal_max_use=0
|
|
end
|
|
end
|
|
|
|
local pos1=0
|
|
local pos2=0
|
|
local d1=0
|
|
local d2=0
|
|
if self.project==1 then
|
|
pos1=portalgun_portal[name].portal1_pos
|
|
pos2=portalgun_portal[name].portal2_pos
|
|
d1=portalgun_portal[name].portal1_dir
|
|
d2=portalgun_portal[name].portal2_dir
|
|
else
|
|
pos1=portalgun_portal[name].portal2_pos
|
|
pos2=portalgun_portal[name].portal1_pos
|
|
d1=portalgun_portal[name].portal2_dir
|
|
d2=portalgun_portal[name].portal1_dir
|
|
end
|
|
|
|
-- portalgun_front_of_field should fix teleport through walls, but is not working in all directions
|
|
-- waiting with this issue
|
|
|
|
|
|
|
|
if pos2~=0 and pos1~=0 then
|
|
for ii, ob in pairs(minetest.get_objects_inside_radius(pos1, self.area)) do
|
|
if pos2~=0 then --and portalgun_front_of_field(self.object,ob)
|
|
if (ob:is_player() ) or (ob:get_luaentity() and ob:get_luaentity().portalgun~=1 and ob:get_luaentity().name:find(":text",4)==nil) then
|
|
|
|
|
|
if ob:get_attach() then
|
|
ob:set_detach()
|
|
ob:set_acceleration({x=0, y=-10, z=0})
|
|
end
|
|
--set velocity then teleport
|
|
local p=pos2
|
|
local x=0
|
|
local y=0
|
|
local z=0
|
|
local dis=2
|
|
if p==nil or p.x==nil then
|
|
return self
|
|
end
|
|
|
|
|
|
if ob:is_player() then
|
|
local v=ob:get_player_velocity()
|
|
local player_name=ob:get_player_name()
|
|
portalgun_power.user=player_name
|
|
portalgun_power.target=ob
|
|
local vv={x=v.x,y=v.y,z=v.z}
|
|
-- get the highest velocity
|
|
dis=2
|
|
if vv.x+vv.y+vv.z<=0.3 then
|
|
if self.small==true then
|
|
vv.x=1.4
|
|
else
|
|
vv.x=2
|
|
end
|
|
end
|
|
if vv.x+vv.y+vv.z==0 then vv.x=2 end
|
|
if vv.x<0 then vv.x=vv.x*-1 end
|
|
if vv.y<0 then vv.y=vv.y*-1 end
|
|
if vv.z<0 then vv.z=vv.z*-1 end
|
|
if vv.x>vv.z then vv.a=vv.x else vv.a=vv.z end
|
|
if vv.a<vv.y then vv.a=vv.y end
|
|
portalgun_power_tmp_power=vv.a
|
|
local m=minetest.add_entity(ob:get_pos(), "portalgun:power2")
|
|
ob:set_attach(m, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
|
m:set_velocity(v)
|
|
m:set_acceleration({x=0,y=-10,z=0})
|
|
ob=m
|
|
|
|
end
|
|
|
|
if ob:is_player()==false then
|
|
local v=ob:get_velocity()
|
|
if v.x<0 then v.x=v.x*-1 end
|
|
if v.y<0 then v.y=v.y*-1 end
|
|
if v.z<0 then v.z=v.z*-1 end
|
|
|
|
local vv=0 -- get the highest velocity
|
|
if v.x>v.z then vv=v.x else vv=v.z end
|
|
if vv<v.y then vv=v.y end
|
|
v.x=0
|
|
v.y=0
|
|
v.z=0
|
|
if d2=="x+" then v.x=vv end
|
|
if d2=="x-" then v.x=vv*-1 end
|
|
if d2=="y+" then v.y=vv end
|
|
if d2=="y-" then v.y=vv*-1 end
|
|
if d2=="z+" then v.z=vv end
|
|
if d2=="z-" then v.z=vv*-1 end
|
|
ob:set_velocity({x=v.x, y=v.y, z=v.z})
|
|
end
|
|
if d2=="x+" then x=2
|
|
elseif d2=="x-" then x=-dis
|
|
elseif d2=="y+" then y=dis
|
|
elseif d2=="y-" then y=-dis
|
|
elseif d2=="z+" then z=dis
|
|
elseif d2=="z-" then z=-dis
|
|
end
|
|
local obpos={x=p.x+x,y=p.y+y,z=p.z+z}
|
|
portalgun_portal[name].timer=0.2
|
|
self.portal_max_use=self.portal_max_use+1
|
|
ob:set_pos(obpos,false)
|
|
portalgun_portal[name].lifelime=portalgun_lifelime
|
|
minetest.sound_play("portalgun_teleport", {pos=portalgun_portal[name].portal1_pos,max_hear_distance = 10, gain = 30})
|
|
minetest.sound_play("portalgun_teleport", {pos=portalgun_portal[name].portal2_pos,max_hear_distance = 10, gain = 30})
|
|
end --end of set velocity part then teleport
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_entity("portalgun:portal",{ -- the portals
|
|
hp_max=10000,
|
|
visual = "mesh",
|
|
mesh = "portalgun_portal_xp.obj",
|
|
physical = false,
|
|
textures ={"portalgun_blue.png"},
|
|
visual_size = {x=1, y=1},
|
|
spritediv = {x=7, y=0},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
timer=0,
|
|
user="",
|
|
project=1,
|
|
portalgun=1,
|
|
portal_max_use=0,
|
|
portal_max_use_time=0,
|
|
area=2,
|
|
small=false,
|
|
get_staticdata = function(self)
|
|
return minetest.serialize({
|
|
user= self.user,
|
|
project=self.project,
|
|
use=self.use
|
|
})
|
|
end,
|
|
on_activate= function(self, staticdata)
|
|
local data=minetest.deserialize(staticdata)
|
|
if data and type(data) == "table" then
|
|
self.user = data.user
|
|
self.project = data.project
|
|
self.use=data.use
|
|
if portalgun_portal[self.user]==nil then
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
if (self.project==1 and self.use~=portalgun_portal[self.user].portal1_use)
|
|
or (self.project==2 and self.use~=portalgun_portal[self.user].portal2_use) then
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
elseif portalgun_portal_tmp_user~="" then
|
|
self.user=portalgun_portal_tmp_user
|
|
portalgun_portal_tmp_user=""
|
|
self.project=portalgun_portal[self.user].project
|
|
|
|
if self.project==1 then-- if inactivated then activated and another portal is created: remove
|
|
self.use=portalgun_portal[self.user].portal1_use
|
|
else
|
|
self.use=portalgun_portal[self.user].portal2_use
|
|
end
|
|
|
|
else
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
|
|
if portalgun_portal[self.user]==nil then
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
|
|
local d=""
|
|
if self.project==1 then
|
|
d=portalgun_portal[self.user].portal1_dir
|
|
self.object:set_properties({textures = {"portalgun_blue.png"}})
|
|
else
|
|
d=portalgun_portal[self.user].portal2_dir
|
|
self.object:set_properties({textures = {"portalgun_orange.png"}})
|
|
end
|
|
if d=="x+" then self.object:set_yaw(math.pi * 0)
|
|
elseif d=="x-" then self.object:set_yaw(math.pi * 1)
|
|
elseif d=="y+" then self.object:set_properties({mesh = "portalgun_portal_yp.obj",}) -- becaouse there is no "setpitch"
|
|
elseif d=="y-" then self.object:set_properties({mesh = "portalgun_portal_ym.obj",}) -- becaouse there is no "setpitch"
|
|
elseif d=="z+" then self.object:set_yaw(math.pi * 0.5)
|
|
elseif d=="z-" then self.object:set_yaw(math.pi * 1.5)
|
|
end
|
|
if d=="y+" then
|
|
local pos1={}
|
|
if self.project==1 then
|
|
pos1=portalgun_portal[self.user].portal1_pos
|
|
else
|
|
pos1=portalgun_portal[self.user].portal2_pos
|
|
end
|
|
if portalgun_portal[self.user].y>8 then
|
|
pos1.y=pos1.y+1
|
|
end
|
|
if portalgun_portal[self.user].y>12 then
|
|
pos1.y=pos1.y+1
|
|
end
|
|
if self.project==1 then
|
|
portalgun_portal[self.user].portal1_pos=pos1
|
|
else
|
|
portalgun_portal[self.user].portal2_pos=pos1
|
|
end
|
|
elseif string.find(d,"y",1)==nil and (portalgun_portal[self.user].x+portalgun_portal[self.user].z<2.5) then
|
|
self.area=1.2
|
|
self.small=true
|
|
self.object:set_properties({visual_size = {x=0.7, y=0.7},})
|
|
end
|
|
end,
|
|
on_step=portalgun_on_step,
|
|
})
|
|
|
|
|
|
minetest.register_node("portalgun:gun1", {
|
|
description = "Portalgun (blue)",
|
|
range = 5,
|
|
tiles={"portalgun_gun1.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.3, -0.5, -0.3, 0.3, -0.1,0.3},
|
|
}
|
|
},
|
|
drawtype="mesh",
|
|
mesh="portalgun_gun_wearing.obj",
|
|
groups = {not_in_creative_inventory=1},
|
|
sunlight_propagates = true,
|
|
paramtype="light",
|
|
paramtype2="facedir",
|
|
on_place=function(itemstack, user, pointed_thing)
|
|
portalgun_mode(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end,
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
portalgun_onuse(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
})
|
|
minetest.register_node("portalgun:gun2", {
|
|
description = "Portalgun (orange)",
|
|
range = 5,
|
|
tiles={"portalgun_gun2.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.3, -0.5, -0.3, 0.3, -0.1,0.3},
|
|
}
|
|
},
|
|
drawtype="mesh",
|
|
mesh="portalgun_gun_wearing.obj",
|
|
groups = {not_in_creative_inventory=1},
|
|
sunlight_propagates = true,
|
|
paramtype="light",
|
|
paramtype2="facedir",
|
|
on_place=function(itemstack, user, pointed_thing)
|
|
portalgun_mode(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end,
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
portalgun_onuse(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
minetest.register_node("portalgun:gun", {
|
|
description = "Portalgun",
|
|
range = 5,
|
|
tiles={"portalgun_gun0.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.3, -0.5, -0.3, 0.3, -0.1,0.3},
|
|
}
|
|
},
|
|
drawtype="mesh",
|
|
mesh="portalgun_gun_wearing.obj",
|
|
sunlight_propagates = true,
|
|
paramtype="light",
|
|
paramtype2="facedir",
|
|
on_place=function(itemstack, user, pointed_thing)
|
|
portalgun_mode(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end,
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
portalgun_onuse(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
minetest.register_node("portalgun:gun1_placed", {
|
|
description = "Portalgun (blue)",
|
|
range = 5,
|
|
tiles={"portalgun_gun1.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.3, -0.5, -0.3, 0.3, -0.1,0.3},
|
|
}
|
|
},
|
|
drawtype="mesh",
|
|
mesh="portalgun_gun.obj",
|
|
sunlight_propagates = true,
|
|
paramtype="light",
|
|
paramtype2="facedir",
|
|
visual_scale=0.4,
|
|
groups = {not_in_creative_inventory=1,dig_immediate = 3},
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
portalgun_onuse(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
})
|
|
minetest.register_node("portalgun:gun2_placed", {
|
|
description = "Portalgun (orange)",
|
|
range = 5,
|
|
tiles={"portalgun_gun2.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.3, -0.5, -0.3, 0.3, -0.1,0.3},
|
|
}
|
|
},
|
|
drawtype="mesh",
|
|
mesh="portalgun_gun.obj",
|
|
sunlight_propagates = true,
|
|
paramtype="light",
|
|
paramtype2="facedir",
|
|
visual_scale=0.4,
|
|
groups = {not_in_creative_inventory=1,dig_immediate = 3},
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
portalgun_onuse(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
minetest.register_node("portalgun:gun_placed", {
|
|
description = "Portalgun",
|
|
range = 5,
|
|
tiles={"portalgun_gun0.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.3, -0.5, -0.3, 0.3, -0.1,0.3},
|
|
}
|
|
},
|
|
drawtype="mesh",
|
|
mesh="portalgun_gun.obj",
|
|
sunlight_propagates = true,
|
|
paramtype="light",
|
|
paramtype2="facedir",
|
|
visual_scale=0.4,
|
|
groups = {not_in_creative_inventory=1,dig_immediate = 3},
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
portalgun_onuse(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function portalgun_mode(itemstack, user, pointed_thing) -- change modes
|
|
local item=itemstack:to_table()
|
|
local meta=minetest.deserialize(item["metadata"])
|
|
local mode=0
|
|
if meta==nil then
|
|
meta={}
|
|
mode=1
|
|
minetest.chat_send_player(user:get_player_name(), "<Portalgun> PLACE to change portal mode (or LEFT+RIGHTCLICK to use the other)")
|
|
minetest.chat_send_player(user:get_player_name(), "<Portalgun> LEFTCLICK on an object to carry it, CLICK AGAIN to release")
|
|
minetest.chat_send_player(user:get_player_name(), "<Portalgun> SHIFT+LEFTCLICK to close both portals (or wait 40sec until it removes it self)")
|
|
end
|
|
if meta.mode==nil then meta.mode=2 end
|
|
mode=(meta.mode)
|
|
if mode==1 then
|
|
mode=2
|
|
else
|
|
mode=1
|
|
end
|
|
meta.mode=mode
|
|
item.name="portalgun:gun"..mode
|
|
item.metadata=minetest.serialize(meta)
|
|
itemstack:replace(item)
|
|
minetest.sound_play("portalgun_mode", {pos=user:get_pos(),max_hear_distance = 5, gain = 1})
|
|
end
|
|
|
|
|
|
local function rnd(r)
|
|
return math.floor(r+ 0.5)
|
|
end
|
|
|
|
function portalgun_onuse(itemstack, user, pointed_thing) -- using the gun
|
|
|
|
if pointed_thing.type=="object" then
|
|
portalgun_gravity(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
end
|
|
|
|
local pos = user:get_pos()
|
|
local dir = user:get_look_dir()
|
|
local key = user:get_player_control()
|
|
local name=user:get_player_name()
|
|
local exist=0
|
|
|
|
local item=itemstack:to_table()
|
|
local mode=minetest.deserialize(item["metadata"])
|
|
if mode==nil then
|
|
portalgun_mode(itemstack, user, pointed_thing)
|
|
return itemstack
|
|
else
|
|
mode=mode.mode
|
|
end
|
|
|
|
local ob={}
|
|
ob.project=1
|
|
ob.lifelime=portalgun_lifelime
|
|
ob.portal1=0
|
|
ob.portal2=0
|
|
ob.portal1_dir=0
|
|
ob.portal2_dir=0
|
|
ob.portal2_pos=0
|
|
ob.portal1_pos=0
|
|
ob.user = user:get_player_name()
|
|
|
|
if portalgun_portal[name]==nil then -- new portal profile
|
|
portalgun_portal[name]={lifelime=portalgun_lifelime,project=1,timer=0,portal1_active=false,portal2_active=false,portal1_use=0,portal2_use=0}
|
|
end
|
|
|
|
if key.RMB and mode==2 then -- hold rmbutton to use the other one (like diplazer)
|
|
mode=1
|
|
elseif key.RMB and mode==1 then
|
|
mode=2
|
|
end
|
|
|
|
if key.sneak then
|
|
portal_delete(name,0)
|
|
return itemstack
|
|
end
|
|
|
|
pos.y=pos.y+1.5
|
|
|
|
-- the project
|
|
|
|
for i=1, portalgun_max_rage,0.5 do
|
|
local nname=minetest.get_node({x=pos.x+(dir.x*i), y=pos.y+(dir.y*i), z=pos.z+(dir.z*i)}).name
|
|
if minetest.registered_nodes[nname].walkable then
|
|
portalgun_portal[name].lifelime=portalgun_lifelime
|
|
|
|
|
|
|
|
if minetest.get_node_group(nname, "antiportal")>0 then
|
|
minetest.sound_play("portalgun_error", {pos=pos,max_hear_distance = 5, gain = 3})
|
|
return itemstack
|
|
end
|
|
|
|
if minetest.registered_nodes[minetest.get_node({x=rnd(pos.x+(dir.x*i)), y=rnd(pos.y+(dir.y*i)+1), z=rnd(pos.z+(dir.z*i))}).name].walkable==false and rnd(user:get_pos().y)>rnd(pos.y+(dir.y*i)) then
|
|
portalgun_setportal(pos,name,dir,i,mode,"y+")
|
|
return itemstack
|
|
elseif minetest.registered_nodes[minetest.get_node({x=rnd(pos.x+(dir.x*i)), y=rnd(pos.y+(dir.y*i)-1), z=rnd(pos.z+(dir.z*i))}).name].walkable==false and rnd(user:get_pos().y)<rnd(pos.y+(dir.y*i)) then
|
|
portalgun_setportal(pos,name,dir,i,mode,"y-")
|
|
return itemstack
|
|
elseif minetest.registered_nodes[minetest.get_node({x=rnd(pos.x+(dir.x*i)-1), y=rnd(pos.y+(dir.y*i)), z=rnd(pos.z+(dir.z*i))}).name].walkable==false and rnd(user:get_pos().x)<rnd(pos.x+(dir.x*i)) then
|
|
portalgun_setportal(pos,name,dir,i,mode,"x-")
|
|
return itemstack
|
|
elseif minetest.registered_nodes[minetest.get_node({x=rnd(pos.x+(dir.x*i))+1, y=rnd(pos.y+(dir.y*i)), z=rnd(pos.z+(dir.z*i))}).name].walkable==false and rnd(user:get_pos().x)>rnd(pos.x+(dir.x*i)) then
|
|
portalgun_setportal(pos,name,dir,i,mode,"x+")
|
|
return itemstack
|
|
elseif minetest.registered_nodes[minetest.get_node({x=rnd(pos.x+(dir.x*i)), y=rnd(pos.y+(dir.y*i)), z=rnd(pos.z+(dir.z*i)-1)}).name].walkable==false and rnd(user:get_pos().z)<rnd(pos.z+(dir.z*i)) then
|
|
portalgun_setportal(pos,name,dir,i,mode,"z-")
|
|
return itemstack
|
|
elseif minetest.registered_nodes[minetest.get_node({x=rnd(pos.x+(dir.x*i)), y=rnd(pos.y+(dir.y*i)), z=rnd(pos.z+(dir.z*i)+1)}).name].walkable==false and rnd(user:get_pos().z)>rnd(pos.z+(dir.z*i)) then
|
|
portalgun_setportal(pos,name,dir,i,mode,"z+")
|
|
return itemstack
|
|
end
|
|
minetest.sound_play("portalgun_error", {pos=pos,max_hear_distance = 20, gain = 3})
|
|
return itemstack
|
|
end
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
|
|
|
|
function portalgun_setportal(pos,name,dir,i,mode,portal_dir)
|
|
local lpos={x=pos.x+(dir.x*(i-1)), y=pos.y+(dir.y*(i-1)), z=pos.z+(dir.z*(i-1))} -- last pos
|
|
local cpos={x=pos.x+(dir.x*i), y=pos.y+(dir.y*i), z=pos.z+(dir.z*i)} -- corrent poss
|
|
if portal_dir=="y+" then
|
|
cpos.y=(math.floor(cpos.y+ 0.5))+0.524
|
|
elseif portal_dir=="y-" then
|
|
cpos.y=(math.floor(cpos.y+ 0.5))-0.524
|
|
elseif portal_dir=="z+" then
|
|
cpos.z=(math.floor(cpos.z+ 0.5))+0.524
|
|
elseif portal_dir=="z-" then
|
|
cpos.z=(math.floor(cpos.z+ 0.5))-0.524
|
|
elseif portal_dir=="x+" then
|
|
cpos.x=(math.floor(cpos.x+ 0.5))+0.524
|
|
elseif portal_dir=="x-" then
|
|
cpos.x=(math.floor(cpos.x+ 0.5))-0.524
|
|
end
|
|
|
|
if portal_dir=="x+" or portal_dir=="x-" then -- auto correct (place in center)
|
|
cpos.y=(math.floor(cpos.y+ 0.5))
|
|
cpos.z=(math.floor(cpos.z+ 0.5))
|
|
elseif portal_dir=="y+" or portal_dir=="y-" then
|
|
cpos.x=(math.floor(cpos.x+ 0.5))
|
|
cpos.z=(math.floor(cpos.z+ 0.5))
|
|
elseif portal_dir=="z+" or portal_dir=="z-" then
|
|
cpos.x=(math.floor(cpos.x+ 0.5))
|
|
cpos.y=(math.floor(cpos.y+ 0.5))
|
|
end
|
|
|
|
if minetest.registered_nodes[minetest.get_node(cpos).name].walkable then
|
|
minetest.sound_play("portalgun_error", {pos=pos,max_hear_distance = 5, gain = 3})
|
|
return false
|
|
end
|
|
|
|
if string.find(portal_dir,"x",1) or string.find(portal_dir,"z",1) then-- auto correct (move from bottom / top)
|
|
local testpos1={x=cpos.x,y=cpos.y-1,z=cpos.z}
|
|
local testpos2={x=cpos.x,y=cpos.y+1,z=cpos.z}
|
|
if minetest.registered_nodes[minetest.get_node(testpos1).name].walkable
|
|
and minetest.registered_nodes[minetest.get_node(testpos2).name].walkable==false then
|
|
cpos.y=cpos.y+0.5
|
|
elseif minetest.registered_nodes[minetest.get_node(testpos2).name].walkable
|
|
and minetest.registered_nodes[minetest.get_node(testpos1).name].walkable==false then
|
|
cpos.y=cpos.y-0.5
|
|
end
|
|
end
|
|
|
|
portalgun_portal_tmp_user=name
|
|
portalgun_portal[name].x=pos.x-lpos.x
|
|
portalgun_portal[name].y=pos.y-lpos.y
|
|
portalgun_portal[name].z=pos.z-lpos.z
|
|
portalgun_portal[name].project=mode
|
|
|
|
if portalgun_portal[name].x<0 then
|
|
portalgun_portal[name].x=portalgun_portal[name].x*-1
|
|
end
|
|
if portalgun_portal[name].z<0 then
|
|
portalgun_portal[name].z=portalgun_portal[name].z*-1
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if mode==1 then
|
|
portal_delete(name,1)
|
|
portalgun_portal[name].portal1_use=portalgun_portal[name].portal1_use+1
|
|
portalgun_portal[name].portal1_dir=portal_dir
|
|
portalgun_portal[name].portal1_pos=cpos
|
|
portalgun_portal[name].portal1=minetest.add_entity(cpos, "portalgun:portal")
|
|
portalgun_portal[name].portal1_active=true
|
|
minetest.sound_play("portalgun_portalblue", {pos=cpos, max_hear_distance = 20, gain = 1})
|
|
else
|
|
portal_delete(name,2)
|
|
portalgun_portal[name].portal2_use=portalgun_portal[name].portal2_use+1
|
|
portalgun_portal[name].portal2_dir=portal_dir
|
|
portalgun_portal[name].portal2_pos=cpos
|
|
portalgun_portal[name].portal2=minetest.add_entity(cpos, "portalgun:portal")
|
|
portalgun_portal[name].portal2_active=true
|
|
minetest.sound_play("portalgun_portalorange", {pos=cpos,max_hear_distance = 20, gain = 1})
|
|
end
|
|
end
|
|
|
|
portalgun_front_of_field=function(ob,ob2)
|
|
local pos2=ob2:get_pos()
|
|
return vector.distance(ob:get_pos(),pos2)>vector.distance(portalgun_pointat(ob),pos2)
|
|
end
|
|
|
|
portalgun_pointat=function(ob)
|
|
local pos=ob:get_pos()
|
|
local yaw=ob:get_yaw()
|
|
if yaw ~= yaw or type(yaw)~="number" then
|
|
yaw=0
|
|
end
|
|
local z =math.sin(yaw) * -0.1
|
|
local x =math.cos(yaw) * 0.1
|
|
return {x=pos.x+x,y=pos.y,z=pos.z+z}
|
|
end |