mirror of
https://github.com/AiTechEye/portalgun.git
synced 2024-11-22 07:23:52 +01:00
355 lines
11 KiB
Lua
355 lines
11 KiB
Lua
|
|
local ptgwsc={
|
|
{"weightedstoragecube.png","portalgun_presplat.png","(blue)"},
|
|
{"weightedstoragecube2.png","portalgun_presplat2.png","(orange)"},
|
|
{"weightedstoragecube3.png","portalgun_presplat3.png","(yellow)"},
|
|
{"weightedstoragecube4.png","portalgun_presplat4.png","(green)"},
|
|
}
|
|
|
|
|
|
for ii = 1, #ptgwsc, 1 do
|
|
|
|
|
|
minetest.register_craftitem("portalgun:wscube" ..ii, {
|
|
description = "Weighted storage cube " .. ptgwsc[ii][3],
|
|
inventory_image = minetest.inventorycube(ptgwsc[ii][1]),
|
|
on_place=function(itemstack, user, pointed_thing)
|
|
if pointed_thing.type=="node" then
|
|
portalgun.new=1
|
|
local m=minetest.add_entity(pointed_thing.above, "portalgun:wsc"..ii)
|
|
m:set_acceleration({x=0,y=-10,z=0})
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("portalgun:wscspawner2_" .. ii, {
|
|
description = "Weighted storage cube spawner2 " ..ptgwsc[ii][3],
|
|
tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png",ptgwsc[ii][1]},
|
|
groups = {cracky=2,mesecon_receptor_off = 1, mesecon_effector_off = 1},
|
|
mesecons = {receptor = {state = "off"}},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
is_ground_content = false,
|
|
paramtype2 = "facedir",
|
|
mesecons = {effector = {
|
|
action_on = function (pos, node)
|
|
local dir=minetest.get_node(pos).param2
|
|
local v={x=0, y=0, z=0}
|
|
if dir==0 then v.z=-1
|
|
elseif dir==1 then v.x=-1.2
|
|
elseif dir==2 then v.z=1.2
|
|
elseif dir==3 then v.x=1.2
|
|
elseif dir==8 then v.y=-1.2
|
|
elseif dir==4 then v.y=1.2
|
|
end
|
|
local pv={x=pos.x+v.x, y=pos.y+v.y, z=pos.z+v.z}
|
|
portalgun.new=1
|
|
local m=minetest.add_entity(pv, "portalgun:wsc" ..ii)
|
|
m:set_acceleration({x=0, y=-10, z=0})
|
|
end
|
|
}}
|
|
})
|
|
|
|
minetest.register_entity("portalgun:wsc" ..ii,{
|
|
hp_max = 100,
|
|
physical = true,
|
|
weight = 5,
|
|
collisionbox = {-0.6,-0.6,-0.6, 0.6,0.6,0.6},
|
|
visual = "cube",
|
|
visual_size = {x=1.1, y=1.1},
|
|
textures = {ptgwsc[ii][1],ptgwsc[ii][1],ptgwsc[ii][1],ptgwsc[ii][1],ptgwsc[ii][1],ptgwsc[ii][1]},
|
|
initial_sprite_basepos = {x=0, y=0},
|
|
is_visible = true,
|
|
makes_footstep_sound = true,
|
|
automatic_rotate = false,
|
|
portalgun=2,
|
|
wsc=ii,
|
|
on_activate= function(self, staticdata)
|
|
if portalgun.new==0 then
|
|
self.object:remove()
|
|
return self
|
|
end
|
|
portalgun.new=0
|
|
end,
|
|
on_step= function(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
if self.timer<1 then return self end
|
|
self.timer=0
|
|
self.object:set_acceleration({x=0, y=-10, z=0})
|
|
self.timer2=self.timer2+1
|
|
if self.timer2>10 then
|
|
self.timer2=0
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 20)) do
|
|
if ob:is_player() then
|
|
return true
|
|
end
|
|
end
|
|
self.object:set_hp(0)
|
|
self.object:punch(self.object, 1, "default:bronze_pick", nil)
|
|
end
|
|
end,
|
|
timer=0,
|
|
timer2=0,
|
|
})
|
|
|
|
minetest.register_node("portalgun:wscspawner"..ii, {
|
|
description = "Weighted storage cube spawner " ..ptgwsc[ii][3],
|
|
tiles = {ptgwsc[ii][1]},
|
|
groups = {cracky = 1, not_in_creative_inventory=0},
|
|
paramtype = "light",
|
|
paramtype2="facedir",
|
|
sunlight_propagates = true,
|
|
light_source = default.LIGHT_MAX - 1,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drawtype="nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.7, -0.5, -0.7, 0.7, -0.375, 0.7},
|
|
{0.7, -0.5, -0.1875, 0.9, -0.4375, 0.1875},
|
|
{-0.9, -0.5, -0.1875, -0.7, -0.4375, 0.1875},
|
|
{-0.1875, -0.5, -0.9, 0.1875, -0.4375, -0.7},
|
|
{-0.1875, -0.5, 0.7, 0.1875, -0.4375, 0.9},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(5)
|
|
end,
|
|
on_timer = function (pos, elapsed)
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos, 40)) do
|
|
if ob:get_luaentity() and ob:get_luaentity().wsc==ii then
|
|
return true
|
|
end
|
|
end
|
|
portalgun.new=1
|
|
local m=minetest.add_entity(pos, "portalgun:wsc" ..ii)
|
|
m:set_acceleration({x=0,y=-10,z=0})
|
|
return true
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("portalgun:plantform1_" ..ii, {
|
|
description = "Pressure platform " .. ptgwsc[ii][3],
|
|
tiles = {ptgwsc[ii][2],"default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0},
|
|
mesecons = {receptor = {state = "off"}},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drawtype="nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.7, -0.5, -0.7, 0.7, -0.375, 0.7},
|
|
{0.7, -0.5, -0.1875, 0.9, -0.4375, 0.1875},
|
|
{-0.9, -0.5, -0.1875, -0.7, -0.4375, 0.1875},
|
|
{-0.1875, -0.5, -0.9, 0.1875, -0.4375, -0.7},
|
|
{-0.1875, -0.5, 0.7, 0.1875, -0.4375, 0.9},
|
|
{-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(2)
|
|
end,
|
|
on_timer = function (pos, elapsed)
|
|
if not mesecon then return false end
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
|
if ob:get_luaentity() and ob:get_luaentity().wsc==ii then
|
|
local node=minetest.get_node(pos)
|
|
mesecon.receptor_on(pos)
|
|
minetest.set_node(pos, {name ="portalgun:plantform2_"..ii, param1 = node.param1, param2 = node.param2})
|
|
end
|
|
return true
|
|
end
|
|
return true
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("portalgun:plantform2_"..ii, {
|
|
description = "Pressure platform",
|
|
tiles = {ptgwsc[ii][2],"default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
|
drop="portalgun:plantform1_"..ii,
|
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1},
|
|
mesecons = {receptor = {state = "on"}},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
light_source = default.LIGHT_MAX - 1,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drawtype="nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.7, -0.5, -0.7, 0.7, -0.375, 0.7},
|
|
{0.7, -0.5, -0.1875, 0.9, -0.4375, 0.1875},
|
|
{-0.9, -0.5, -0.1875, -0.7, -0.4375, 0.1875},
|
|
{-0.1875, -0.5, -0.9, 0.1875, -0.4375, -0.7},
|
|
{-0.1875, -0.5, 0.7, 0.1875, -0.4375, 0.9},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(2)
|
|
end,
|
|
on_timer = function (pos, elapsed)
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
|
if ob:get_luaentity() and ob:get_luaentity().wsc==ii then
|
|
return true
|
|
end
|
|
end
|
|
mesecon.receptor_off(pos)
|
|
local node=minetest.get_node(pos)
|
|
minetest.set_node(pos, {name ="portalgun:plantform1_"..ii, param1 = node.param1, param2 = node.param2})
|
|
return true
|
|
end,
|
|
})
|
|
|
|
|
|
end -- of for #
|
|
|
|
|
|
minetest.register_node("portalgun:plantform_nu1", {
|
|
description = "Pressure platform (player or cube)",
|
|
tiles = {"portalgun_presplat5.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0},
|
|
mesecons = {receptor = {state = "off"}},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drawtype="nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.7, -0.5, -0.7, 0.7, -0.375, 0.7},
|
|
{0.7, -0.5, -0.1875, 0.9, -0.4375, 0.1875},
|
|
{-0.9, -0.5, -0.1875, -0.7, -0.4375, 0.1875},
|
|
{-0.1875, -0.5, -0.9, 0.1875, -0.4375, -0.7},
|
|
{-0.1875, -0.5, 0.7, 0.1875, -0.4375, 0.9},
|
|
{-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(2)
|
|
end,
|
|
on_timer = function (pos, elapsed)
|
|
if not mesecon then return false end
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
|
if ob:is_player() or (ob:get_luaentity() and ob:get_luaentity().wsc) then
|
|
local node=minetest.get_node(pos)
|
|
mesecon.receptor_on(pos)
|
|
minetest.set_node(pos, {name ="portalgun:plantform_nu2", param1 = node.param1, param2 = node.param2})
|
|
end
|
|
return true
|
|
end
|
|
return true
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("portalgun:plantform_nu2", {
|
|
description = "Pressure platform",
|
|
tiles = {"portalgun_presplat5.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
|
drop="portalgun:plantform_nu1",
|
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1},
|
|
mesecons = {receptor = {state = "on"}},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
light_source = default.LIGHT_MAX - 1,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drawtype="nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.7, -0.5, -0.7, 0.7, -0.375, 0.7},
|
|
{0.7, -0.5, -0.1875, 0.9, -0.4375, 0.1875},
|
|
{-0.9, -0.5, -0.1875, -0.7, -0.4375, 0.1875},
|
|
{-0.1875, -0.5, -0.9, 0.1875, -0.4375, -0.7},
|
|
{-0.1875, -0.5, 0.7, 0.1875, -0.4375, 0.9},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(2)
|
|
end,
|
|
on_timer = function (pos, elapsed)
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
|
if ob:is_player() or (ob:get_luaentity() and ob:get_luaentity().wsc) then
|
|
return true
|
|
end
|
|
end
|
|
mesecon.receptor_off(pos)
|
|
local node=minetest.get_node(pos)
|
|
minetest.set_node(pos, {name ="portalgun:plantform_nu1", param1 = node.param1, param2 = node.param2})
|
|
return true
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("portalgun:planthole", {
|
|
description = "Plathole (activate by any cube, 2 blocks under)",
|
|
tiles = {"default_cloud.png"},
|
|
groups = {mesecon = 2,cracky = 1},
|
|
mesecons = {receptor = {state = "off"}},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drawtype="nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-1.5, -0.5, -1.5, 0.5, -0.25, -1.3},
|
|
{-1.5, -0.5, 0.3, 0.5, -0.25, 0.5},
|
|
{0.3, -0.5, -1.5, 0.5, -0.25, 0.5},
|
|
{-1.5, -0.5, -1.5, -1.3, -0.25, 0.5},
|
|
{0.5, -0.5, -0.9, 0.7, -0.375, -0.0625},
|
|
{-1.7, -0.5, -0.9, -1.5, -0.3125, -0.0625},
|
|
{-0.9, -0.5, -1.7, -0.0625, -0.375, -1.5},
|
|
{-1, -0.5, 0.5, -0.0625, -0.375, 0.7},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(5)
|
|
end,
|
|
on_timer = function (pos, elapsed)
|
|
local pos2={x=pos.x,y=pos.y-2,z=pos.z}
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos2, 1)) do
|
|
if ob:get_luaentity() and ob:get_luaentity().wsc then
|
|
mesecon.receptor_on(pos)
|
|
return true
|
|
end
|
|
end
|
|
mesecon.receptor_off(pos)
|
|
return true
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("portalgun:objdestroyer_1", {
|
|
description = "Object destroyer (destroys on active)",
|
|
tiles = {"portalgun_testblock.png^[colorize:#FF0000aa"},
|
|
groups = {cracky = 2,mesecon=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
mesecons = {effector = {
|
|
action_on = function (pos, node)
|
|
minetest.set_node(pos, {name ="portalgun:objdestroyer_2"})
|
|
for i, ob in pairs(minetest.get_objects_inside_radius(pos, 5)) do
|
|
if ob:get_luaentity() then
|
|
ob:set_hp(0)
|
|
ob:punch(ob, {full_punch_interval=1.0,damage_groups={fleshy=9000}}, "default:bronze_pick", nil)
|
|
end
|
|
end
|
|
end
|
|
}}
|
|
})
|
|
minetest.register_node("portalgun:objdestroyer_2", {
|
|
description = "Obj destroyer",
|
|
tiles = {"portalgun_testblock.png^[colorize:#FF0000cc"},
|
|
groups = {cracky=2,mesecon=1,not_in_creative_inventory=1},
|
|
sunlight_propagates = true,
|
|
drop="portalgun:objdestroyer_1",
|
|
paramtype="light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
mesecons = {conductor = {
|
|
state = mesecon.state.on,
|
|
offstate = "portalgun:objdestroyer_1",
|
|
}},
|
|
})
|