mirror of
https://github.com/OgelGames/powerbanks.git
synced 2024-11-22 15:23:48 +01:00
more tweaks, place and pick-up sounds
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## License
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## License
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Except for the exceptions stated below, all code is licensed under the [MIT License](LICENSE.md#mit-license), with all other assets licensed under the [CC BY-SA 4.0 License](LICENSE.md#cc-by-sa-40-license).
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Except for the exceptions stated below, all code is licensed under the [MIT License](LICENSE.md#mit-license), with textures licensed under the [CC BY-SA 4.0 License](LICENSE.md#cc-by-sa-40-license).
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## Exceptions
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## Exceptions
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10
README.md
10
README.md
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# powerbanks
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# powerbanks
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[![Build Status](https://travis-ci.org/OgelGames/powerbanks.svg?branch=master)](https://travis-ci.org/OgelGames/powerbanks)
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[![Build Status](https://travis-ci.org/OgelGames/powerbanks.svg?branch=master)](https://travis-ci.org/OgelGames/powerbanks)
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[![License](https://img.shields.io/badge/License-MIT%20and%20CC%20BY--SA%204.0-brightgreen.svg)](LICENSE.md)
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[![License](https://img.shields.io/badge/License-MIT%20and%20CC%20BY--SA%204.0-green.svg)](LICENSE.md)
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## Table of Contents
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## Table of Contents
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@ -23,13 +23,13 @@ This mod adds portable powerbanks used to charge technic tools.
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- **Fully portable** - charge will remain no matter how many times you place and pick it up!
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- **Fully portable** - charge will remain no matter how many times you place and pick it up!
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- **Self-protected** - no need to worry about leaving your powerbank while it's charging your tools, only you can pick it up!
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- **Self-protected** - no need to worry about leaving your powerbank while it's charging your tools, only you can pick it up!
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- **Fast charging** - each version charges faster than its technic battery equivalent.
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- **Fast charging** - each version charges faster than its technic battery equivalent (LV, MV, HV).
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- **Multiple charging slots** - powerbanks can charge more than one tool at once! (except for Mk1)
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- **Multiple charging slots** - powerbanks can charge more than one tool at once! (except for Mk1)
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## Usage
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## Usage
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1. Obtain a powerbank (obviously :P).
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1. Obtain a powerbank (obviously :P).
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2. Charge the powerbank in a technic battery.
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2. Charge the powerbank.
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![Charging a Powerbank](screenshots/charging.png?raw=true "Charging a Powerbank")
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![Charging a Powerbank](screenshots/charging.png?raw=true "Charging a Powerbank")
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@ -74,7 +74,7 @@ Currently there are three different powerbanks:
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## Dependencies
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## Dependencies
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Currently this mod only depends on the [technic](https://github.com/minetest-mods/technic) mod.
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Currently this mod only depends on the default and [technic](https://github.com/minetest-mods/technic) mods.
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## Installation
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## Installation
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@ -86,4 +86,4 @@ To install this mod, simply download it using one of the methods below, and plac
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## License
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## License
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Except for the exceptions stated in [LICENSE.md](LICENSE.md#exceptions), all code is licensed under the [MIT License](LICENSE.md#mit-license), with all other assets licensed under the [CC BY-SA 4.0 License](LICENSE.md#cc-by-sa-40-license).
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Except for the exceptions stated in [LICENSE.md](LICENSE.md#exceptions), all code is licensed under the [MIT License](LICENSE.md#mit-license), with textures licensed under the [CC BY-SA 4.0 License](LICENSE.md#cc-by-sa-40-license).
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8
init.lua
8
init.lua
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local function is_chargeable(stack)
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local function is_chargeable(stack)
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local item_name = stack:get_name()
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local item_name = stack:get_name()
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if not technic.power_tools[item_name] then
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if (not technic.power_tools[item_name]) or item_name:find("powerbanks:powerbank") then
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return false
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end
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if item_name:find("powerbanks:powerbank") then
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return false
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return false
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end
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end
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return true
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return true
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@ -173,6 +170,8 @@ local function register_powerbank(data)
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update_infotext(pos, false, data)
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update_infotext(pos, false, data)
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update_formspec(pos, itemstack_meta.charge, data)
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update_formspec(pos, itemstack_meta.charge, data)
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minetest.sound_play({name = "default_place_node_hard"}, {pos = pos})
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local timer = minetest.get_node_timer(pos)
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local timer = minetest.get_node_timer(pos)
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@ -212,6 +211,7 @@ local function register_powerbank(data)
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minetest.add_item(pos, item)
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minetest.add_item(pos, item)
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end
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end
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minetest.sound_play({name = "default_dug_node"}, {pos = pos})
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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end
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end
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})
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})
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2
mod.conf
2
mod.conf
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name = powerbanks
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name = powerbanks
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description = Adds portable powerbanks used to charge technic tools
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description = Adds portable powerbanks used to charge technic tools
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depends = technic
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depends = default, technic
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