Added delay to remove dropped item

This commit is contained in:
TenPlus1 2016-01-09 16:19:08 +00:00
parent f1b5448049
commit 4e51158cdc

@ -18,7 +18,7 @@ end
protector.is_member = function (meta, name) protector.is_member = function (meta, name)
for _, n in ipairs(protector.get_member_list(meta)) do for _, n in pairs(protector.get_member_list(meta)) do
if n == name then if n == name then
return true return true
@ -234,6 +234,9 @@ function minetest.is_protected(pos, digger)
if obj then if obj then
obj:setvelocity({x = 0, y = 5, z = 0}) obj:setvelocity({x = 0, y = 5, z = 0})
player:set_wielded_item(holding) player:set_wielded_item(holding)
minetest.after(0.2, function()
player:set_wielded_item(holding)
end)
end end
end end
@ -442,7 +445,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.protector_add_member then if fields.protector_add_member then
for _, i in ipairs(fields.protector_add_member:split(" ")) do for _, i in pairs(fields.protector_add_member:split(" ")) do
protector.add_member(meta, i) protector.add_member(meta, i)
end end
end end