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https://notabug.org/TenPlus1/protector.git
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Protection can again be seen while using noclip
This commit is contained in:
parent
85047cc4ee
commit
54ab443c57
22
init.lua
22
init.lua
@ -202,6 +202,7 @@ end
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minetest.register_node("protector:protect", {
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minetest.register_node("protector:protect", {
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description = "Protection Block",
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description = "Protection Block",
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drawtype = "nodebox",
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tiles = {
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tiles = {
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"moreblocks_circle_stone_bricks.png",
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"moreblocks_circle_stone_bricks.png",
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"moreblocks_circle_stone_bricks.png",
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"moreblocks_circle_stone_bricks.png",
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@ -209,8 +210,16 @@ minetest.register_node("protector:protect", {
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},
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},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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groups = {dig_immediate = 2, unbreakable = 1},
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groups = {dig_immediate = 2, unbreakable = 1},
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is_ground_content = false,
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paramtype = "light",
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paramtype = "light",
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light_source = 2,
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light_source = 4,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5 ,-0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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after_place_node = function(pos, placer)
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -264,7 +273,7 @@ minetest.register_node("protector:protect2", {
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groups = {dig_immediate = 2, unbreakable = 1},
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groups = {dig_immediate = 2, unbreakable = 1},
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paramtype = 'light',
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paramtype = 'light',
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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light_source = 2,
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light_source = 4,
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drawtype = "nodebox",
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drawtype = "nodebox",
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = true,
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walkable = true,
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@ -357,12 +366,15 @@ minetest.register_entity("protector:display", {
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-- wielditem seems to be scaled to 1.5 times original node size
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-- wielditem seems to be scaled to 1.5 times original node size
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visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5},
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visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5},
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textures = {"protector:display_node"},
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textures = {"protector:display_node"},
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timer = 0,
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on_activate = function(self, staticdata)
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on_activate = function(self, staticdata)
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if mobs and mobs.entity == false then self.object:remove() end
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if mobs and mobs.entity and mobs.entity == false then
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self.object:remove()
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end
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end,
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end,
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on_step = function(self, dtime)
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on_step = function(self, dtime)
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self.timer = (self.timer or 0) + dtime
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self.timer = self.timer + dtime
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if self.timer > 10 then
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if self.timer > 5 then
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self.object:remove()
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self.object:remove()
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end
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end
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end,
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end,
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