diff --git a/README.md b/README.md index 2aac3d5..077a3bd 100644 --- a/README.md +++ b/README.md @@ -61,7 +61,7 @@ Change log: - 3.1 - Ability to hide protection blocks using /protector_hide and /protector_show , italian local added (thanks Hamlet) - 3.2 - Defaults to Minetest translation if found, otherwise intllib fallback if loaded, locale files updated for both. Added 'protector_msg' setting for player text. - 3.3 - Added support for playerfactions new api (thanks louisroyer), added limiter to protection radius of 22. -- 3.4 - Player flip and hurt functions moved to minetest.register_protection_violation function (thanks hlqkj) +- 3.4 - Player flip and hurt functions moved to minetest.register_protection_violation function (thanks hlqkj), added 'protector_crafts' setting, changed wood doors n chests to immediate_dig for mineclone2 fix. Lucky Blocks: 10 diff --git a/doors_chest.lua b/doors_chest.lua index 1d7819e..d5b0cde 100644 --- a/doors_chest.lua +++ b/doors_chest.lua @@ -9,6 +9,9 @@ local F = minetest.formspec_escape -- MineClone2 support local mcl = not minetest.registered_items["default:steel_ingot"] +-- Are crafts enabled? +local protector_crafts = minetest.settings:get_bool("protector_crafts") ~= false + -- Registers a door function register_door(name, def) def.groups.not_in_creative_inventory = 1 @@ -308,7 +311,7 @@ register_door(name, { description = S("Protected Wooden Door"), inventory_image = "doors_wood.png^protector_logo.png", groups = { - snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, + snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, --door = 1 }, tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"}, @@ -317,29 +320,31 @@ register_door(name, { sunlight = false, }) -if mcl then -minetest.register_craft({ - output = name, - recipe = { - {"mcl_doors:wooden_door", "mcl_core:gold_ingot"} - } -}) -else -minetest.register_craft({ - output = name, - recipe = { - {"group:wood", "group:wood"}, - {"group:wood", "default:copper_ingot"}, - {"group:wood", "group:wood"} - } -}) +if protector_crafts then + if mcl then + minetest.register_craft({ + output = name, + recipe = { + {"mcl_doors:wooden_door", "mcl_core:gold_ingot"} + } + }) + else + minetest.register_craft({ + output = name, + recipe = { + {"group:wood", "group:wood"}, + {"group:wood", "default:copper_ingot"}, + {"group:wood", "group:wood"} + } + }) -minetest.register_craft({ - output = name, - recipe = { - {"doors:door_wood", "default:copper_ingot"} - } -}) + minetest.register_craft({ + output = name, + recipe = { + {"doors:door_wood", "default:copper_ingot"} + } + }) + end end -- Protected Steel Door @@ -359,29 +364,31 @@ register_door(name, { sunlight = false, }) -if mcl then -minetest.register_craft({ - output = name, - recipe = { - {"mcl_doors:iron_door", "mcl_core:gold_ingot"} - } -}) -else -minetest.register_craft({ - output = name, - recipe = { - {"default:steel_ingot", "default:steel_ingot"}, - {"default:steel_ingot", "default:copper_ingot"}, - {"default:steel_ingot", "default:steel_ingot"} - } -}) +if protector_crafts then + if mcl then + minetest.register_craft({ + output = name, + recipe = { + {"mcl_doors:iron_door", "mcl_core:gold_ingot"} + } + }) + else + minetest.register_craft({ + output = name, + recipe = { + {"default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "default:copper_ingot"}, + {"default:steel_ingot", "default:steel_ingot"} + } + }) -minetest.register_craft({ - output = name, - recipe = { - {"doors:door_steel", "default:copper_ingot"} - } -}) + minetest.register_craft({ + output = name, + recipe = { + {"doors:door_steel", "default:copper_ingot"} + } + }) + end end ----trapdoor---- @@ -454,34 +461,36 @@ register_trapdoor("protector:trapdoor", { tile_front = "doors_trapdoor.png^protector_logo.png", tile_side = "doors_trapdoor_side.png", groups = { - snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, + snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, --door = 1 }, sounds = default.node_sound_wood_defaults(), }) -if mcl then -minetest.register_craft({ - output = "protector:trapdoor", - recipe = { - {"mcl_doors:trapdoor", "mcl_core:gold_ingot"} - } -}) -else -minetest.register_craft({ - output = "protector:trapdoor 2", - recipe = { - {"group:wood", "default:copper_ingot", "group:wood"}, - {"group:wood", "group:wood", "group:wood"}, - } -}) +if protector_crafts then + if mcl then + minetest.register_craft({ + output = "protector:trapdoor", + recipe = { + {"mcl_doors:trapdoor", "mcl_core:gold_ingot"} + } + }) + else + minetest.register_craft({ + output = "protector:trapdoor 2", + recipe = { + {"group:wood", "default:copper_ingot", "group:wood"}, + {"group:wood", "group:wood", "group:wood"}, + } + }) -minetest.register_craft({ - output = "protector:trapdoor", - recipe = { - {"doors:trapdoor", "default:copper_ingot"} - } -}) + minetest.register_craft({ + output = "protector:trapdoor", + recipe = { + {"doors:trapdoor", "default:copper_ingot"} + } + }) + end end -- Protected Steel Trapdoor @@ -499,28 +508,30 @@ register_trapdoor("protector:trapdoor_steel", { sounds = default.node_sound_wood_defaults(), }) -if mcl then -minetest.register_craft({ - output = "protector:trapdoor_steel", - recipe = { - {"mcl_doors:iron_trapdoor", "mcl_core:gold_ingot"} - } -}) -else -minetest.register_craft({ - output = "protector:trapdoor_steel", - recipe = { - {"default:copper_ingot", "default:steel_ingot"}, - {"default:steel_ingot", "default:steel_ingot"}, - } -}) +if protector_crafts then + if mcl then + minetest.register_craft({ + output = "protector:trapdoor_steel", + recipe = { + {"mcl_doors:iron_trapdoor", "mcl_core:gold_ingot"} + } + }) + else + minetest.register_craft({ + output = "protector:trapdoor_steel", + recipe = { + {"default:copper_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot"}, + } + }) -minetest.register_craft({ - output = "protector:trapdoor_steel", - recipe = { - {"doors:trapdoor_steel", "default:copper_ingot"} - } -}) + minetest.register_craft({ + output = "protector:trapdoor_steel", + recipe = { + {"doors:trapdoor_steel", "default:copper_ingot"} + } + }) + end end -- Protected Chest @@ -533,7 +544,7 @@ minetest.register_node("protector:chest", { "default_chest_side.png", "default_chest_front.png^protector_logo.png" }, paramtype2 = "facedir", - groups = {choppy = 2, oddly_breakable_by_hand = 2, unbreakable = 1}, + groups = {dig_immediate = 2, unbreakable = 1}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), @@ -720,27 +731,29 @@ end) -- Protected Chest recipes -if mcl then -minetest.register_craft({ - output = "protector:chest", - recipe = { - {"mcl_chests:chest", "mcl_core:gold_ingot"}, - } -}) -else -minetest.register_craft({ - output = "protector:chest", - recipe = { - {"group:wood", "group:wood", "group:wood"}, - {"group:wood", "default:copper_ingot", "group:wood"}, - {"group:wood", "group:wood", "group:wood"}, - } -}) +if protector_crafts then + if mcl then + minetest.register_craft({ + output = "protector:chest", + recipe = { + {"mcl_chests:chest", "mcl_core:gold_ingot"}, + } + }) + else + minetest.register_craft({ + output = "protector:chest", + recipe = { + {"group:wood", "group:wood", "group:wood"}, + {"group:wood", "default:copper_ingot", "group:wood"}, + {"group:wood", "group:wood", "group:wood"}, + } + }) -minetest.register_craft({ - output = "protector:chest", - recipe = { - {"default:chest", "default:copper_ingot"}, - } -}) + minetest.register_craft({ + output = "protector:chest", + recipe = { + {"default:chest", "default:copper_ingot"}, + } + }) + end end diff --git a/settingtypes.txt b/settingtypes.txt index 7fe8446..723efd4 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -28,5 +28,8 @@ protector_hud_interval (Protector HUD Interval) int 5 # Enables craft recipe for protection block protector_recipe (Enable Protector recipe) bool true +# Enables craft recipes for protected doors and chest +protector_crafts (Enable Protector door/chest recipes) bool true + # Enables protection messages in player chat protector_msg (Enable Protector Messages) bool true