violation drop after delay to stop stack doubling

This commit is contained in:
TenPlus1 2016-01-09 18:22:37 +00:00
parent 4e51158cdc
commit 82344b7a0d

@ -228,16 +228,18 @@ function minetest.is_protected(pos, digger)
if holding:to_string() ~= "" then
-- take stack
local sta = holding:take_item(holding:get_count())
local obj = minetest.add_item(player:getpos(), sta)
player:set_wielded_item(holding)
if obj then
-- incase of lag, reset stack
minetest.after(0.1, function()
player:set_wielded_item(holding)
-- drop stack
local obj = minetest.add_item(player:getpos(), sta)
obj:setvelocity({x = 0, y = 5, z = 0})
player:set_wielded_item(holding)
minetest.after(0.2, function()
player:set_wielded_item(holding)
end)
end
end