mirror of
https://notabug.org/TenPlus1/protector.git
synced 2025-01-08 11:27:29 +01:00
added /protector_show /protector_hide feature
This commit is contained in:
parent
db932e676c
commit
c147242c7d
@ -58,6 +58,7 @@ Change log:
|
||||
- 2.8 - Added 'protector_show_interval' setting to minetest.conf [default is 5], make protection field glow in dark.
|
||||
- 2.9 - Added MineClone2 recipes for protection block but no official support as yet
|
||||
- 3.0 - Added PlayerFactions support, 'protector_hud_interval' setting and listing in advanced settings for mod values.
|
||||
- 3.1 - Ability to hide protection blocks using /protector_hide and /protector_show
|
||||
|
||||
Lucky Blocks: 10
|
||||
|
||||
@ -94,6 +95,11 @@ reset name list
|
||||
|
||||
|
||||
show protected areas of your nearby protectors (max of 5)
|
||||
/protector_show_area
|
||||
|
||||
|
||||
A players own protection blocks can be hidden and shown using the following:
|
||||
/protector_hide
|
||||
/protector_show
|
||||
|
||||
|
||||
|
99
admin.lua
99
admin.lua
@ -68,7 +68,7 @@ minetest.register_chatcommand("protector_replace", {
|
||||
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"protector:protect", "protector:protect2"},
|
||||
nodenames = {"protector:protect", "protector:protect2", "protector:protect_hidden"},
|
||||
interval = 8,
|
||||
chance = 1,
|
||||
catch_up = false,
|
||||
@ -112,7 +112,7 @@ minetest.register_abm({
|
||||
local r = tonumber(minetest.settings:get("protector_radius")) or 5
|
||||
|
||||
-- show protection areas of nearby protectors owned by you (thanks agaran)
|
||||
minetest.register_chatcommand("protector_show", {
|
||||
minetest.register_chatcommand("protector_show_area", {
|
||||
params = "",
|
||||
description = S("Show protected areas of your nearby protectors"),
|
||||
privs = {},
|
||||
@ -125,7 +125,7 @@ minetest.register_chatcommand("protector_show", {
|
||||
local pos = minetest.find_nodes_in_area(
|
||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||
{"protector:protect", "protector:protect2"})
|
||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||
|
||||
local meta, owner
|
||||
|
||||
@ -141,3 +141,96 @@ minetest.register_chatcommand("protector_show", {
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- ability to hide protection blocks (borrowed from doors mod :)
|
||||
minetest.register_node("protector:protect_hidden", {
|
||||
description = "Hidden Protector",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
-- has to be walkable for falling nodes to stop falling
|
||||
walkable = true,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = false,
|
||||
floodable = false,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory = 1, unbreakable = 1},
|
||||
on_blast = function() end,
|
||||
-- 1px block inside door hinge near node top
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("protector_show", {
|
||||
params = "",
|
||||
description = "Hide protection blocks",
|
||||
privs = {interact = true},
|
||||
|
||||
func = function(name, param)
|
||||
|
||||
local player = minetest.get_player_by_name(name)
|
||||
|
||||
if not player then
|
||||
return false, "Player not found"
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
local a = minetest.find_nodes_in_area(
|
||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||
{"protector:protect_hidden"})
|
||||
|
||||
local meta, owner
|
||||
|
||||
for _, row in pairs(a) do
|
||||
|
||||
meta = minetest.get_meta(row)
|
||||
owner = meta:get_string("owner") or ""
|
||||
|
||||
if owner == name then
|
||||
minetest.swap_node(row, {name = "protector:protect"})
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("protector_hide", {
|
||||
params = "",
|
||||
description = "Hide protection blocks",
|
||||
privs = {interact = true},
|
||||
|
||||
func = function(name, param)
|
||||
|
||||
local player = minetest.get_player_by_name(name)
|
||||
|
||||
if not player then
|
||||
return false, "Player not found"
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
local a = minetest.find_nodes_in_area(
|
||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||
{"protector:protect", "protector:protect2"})
|
||||
|
||||
local meta, owner
|
||||
|
||||
for _, row in pairs(a) do
|
||||
|
||||
meta = minetest.get_meta(row)
|
||||
owner = meta:get_string("owner") or ""
|
||||
|
||||
if owner == name then
|
||||
minetest.swap_node(row, {name = "protector:protect_hidden"})
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
2
hud.lua
2
hud.lua
@ -24,7 +24,7 @@ minetest.register_globalstep(function(dtime)
|
||||
local protectors = minetest.find_nodes_in_area(
|
||||
{x = pos.x - radius , y = pos.y - radius , z = pos.z - radius},
|
||||
{x = pos.x + radius , y = pos.y + radius , z = pos.z + radius},
|
||||
{"protector:protect","protector:protect2"})
|
||||
{"protector:protect","protector:protect2", "protector:protect_hidden"})
|
||||
|
||||
if #protectors > 0 then
|
||||
local npos = protectors[1]
|
||||
|
2
init.lua
2
init.lua
@ -244,7 +244,7 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
|
||||
local pos = minetest.find_nodes_in_area(
|
||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||
{"protector:protect", "protector:protect2"})
|
||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||
|
||||
local meta, owner, members
|
||||
|
||||
|
4
tool.lua
4
tool.lua
@ -19,7 +19,7 @@ minetest.register_craftitem("protector:tool", {
|
||||
local pos = user:get_pos()
|
||||
local pp = minetest.find_nodes_in_area(
|
||||
vector.subtract(pos, 2), vector.add(pos, 2),
|
||||
{"protector:protect", "protector:protect2"})
|
||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||
|
||||
if #pp == 0 then return end -- none found
|
||||
|
||||
@ -67,7 +67,7 @@ minetest.register_craftitem("protector:tool", {
|
||||
-- does a protector already exist ?
|
||||
if #minetest.find_nodes_in_area(
|
||||
vector.subtract(pos, 1), vector.add(pos, 1),
|
||||
{"protector:protect", "protector:protect2"}) > 0 then
|
||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"}) > 0 then
|
||||
|
||||
minetest.chat_send_player(name, S("Protector already in place!"))
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user