Only move player 0.8 upwards if in protected area and flip enabled

This commit is contained in:
TenPlus1 2016-08-15 19:19:36 +01:00
parent 3998db207c
commit e0546a868b

@ -263,14 +263,14 @@ function minetest.is_protected(pos, digger)
-- invert pitch
player:set_look_vertical(-player:get_look_vertical())
-- if digging below player, move up 1 block
-- if digging below player, move up to avoid falling through hole
local pla_pos = player:getpos()
if pos.y < pla_pos.y then
player:setpos({
x = pla_pos.x,
y = pla_pos.y + 1,
y = pla_pos.y + 0.8,
z = pla_pos.z
})
end
@ -318,7 +318,7 @@ function protector.check_overlap(itemstack, placer, pointed_thing)
end
if not protector.can_dig(protector.radius * 2, pointed_thing.above,
placer:get_player_name(), true, 3) then
placer:get_player_name(), true, 3) then
minetest.chat_send_player(placer:get_player_name(),
S("Overlaps into above players protected area"))