From f02fe24b6138f5beb08ad88cacc0c884c2bd6c60 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Tue, 26 Apr 2016 15:23:44 +0100 Subject: [PATCH] Players added to protector can punch to see protected area --- init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/init.lua b/init.lua index ebedb4a..24628d6 100644 --- a/init.lua +++ b/init.lua @@ -331,7 +331,7 @@ minetest.register_node("protector:protect", { on_punch = function(pos, node, puncher) - if not protector.can_dig(1, pos, puncher:get_player_name(), true, 1) then + if minetest.is_protected(pos, puncher:get_player_name()) then return end @@ -412,7 +412,7 @@ minetest.register_node("protector:protect2", { on_punch = function(pos, node, puncher) - if not protector.can_dig(1, pos, puncher:get_player_name(), true, 1) then + if minetest.is_protected(pos, puncher:get_player_name()) then return end