tweaked block textures

This commit is contained in:
TenPlus1 2018-07-12 17:03:32 +01:00
parent 1386e0e7c9
commit f8297f0520
6 changed files with 5 additions and 6 deletions

@ -53,7 +53,7 @@ Change log:
- 2.3 - Localise many of the protector functions and tidy code.
- 2.4 - Update to newer functions, Minetest 0.4.16 needed to run now.
- 2.5 - Added HUD text to show when player is inside a protected area (updates every 5 seconds)
- 2.6 - Add protection against CSM tampering, updated Intllib support (thanks codexp)
- 2.6 - Add protection against CSM tampering, updated Intllib support (thanks codexp), tweaked block textures
Lucky Blocks: 10

@ -364,9 +364,9 @@ minetest.register_node("protector:protect", {
description = S("Protection Block") .. " (" .. S("USE for area check") .. ")",
drawtype = "nodebox",
tiles = {
"moreblocks_circle_stone_bricks.png",
"moreblocks_circle_stone_bricks.png",
"moreblocks_circle_stone_bricks.png^protector_logo.png"
"default_stone.png^protector_overlay.png",
"default_stone.png^protector_overlay.png",
"default_stone.png^protector_overlay.png^protector_logo.png"
},
sounds = default.node_sound_stone_defaults(),
groups = {dig_immediate = 2, unbreakable = 1},

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@ -1,5 +1,3 @@
following texture created by Hugo Locurcio (CC BY-SA 3.0):
moreblocks_circle_stone_bricks.png
following Textures created by Fernando Zapata (CC BY-SA 3.0):
doors_wood.png
@ -29,3 +27,4 @@ following textures by Cisoun (WTFPL):
following textures by TenPlus1 (CC BY-SA 3.0):
protector_logo.png
protector_display.png
protector_overlay.png

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