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tweaked block textures
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@ -53,7 +53,7 @@ Change log:
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- 2.3 - Localise many of the protector functions and tidy code.
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- 2.4 - Update to newer functions, Minetest 0.4.16 needed to run now.
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- 2.5 - Added HUD text to show when player is inside a protected area (updates every 5 seconds)
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- 2.6 - Add protection against CSM tampering, updated Intllib support (thanks codexp)
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- 2.6 - Add protection against CSM tampering, updated Intllib support (thanks codexp), tweaked block textures
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Lucky Blocks: 10
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6
init.lua
6
init.lua
@ -364,9 +364,9 @@ minetest.register_node("protector:protect", {
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description = S("Protection Block") .. " (" .. S("USE for area check") .. ")",
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drawtype = "nodebox",
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tiles = {
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"moreblocks_circle_stone_bricks.png",
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"moreblocks_circle_stone_bricks.png",
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"moreblocks_circle_stone_bricks.png^protector_logo.png"
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"default_stone.png^protector_overlay.png",
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"default_stone.png^protector_overlay.png",
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"default_stone.png^protector_overlay.png^protector_logo.png"
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},
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sounds = default.node_sound_stone_defaults(),
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groups = {dig_immediate = 2, unbreakable = 1},
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@ -1,5 +1,3 @@
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following texture created by Hugo Locurcio (CC BY-SA 3.0):
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moreblocks_circle_stone_bricks.png
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following Textures created by Fernando Zapata (CC BY-SA 3.0):
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doors_wood.png
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@ -29,3 +27,4 @@ following textures by Cisoun (WTFPL):
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following textures by TenPlus1 (CC BY-SA 3.0):
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protector_logo.png
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protector_display.png
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protector_overlay.png
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textures/protector_overlay.png
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