mirror of
https://notabug.org/TenPlus1/protector.git
synced 2025-01-07 11:07:37 +01:00
Changed recipe to give 1 protector, added + button to formspec, tweaked and tidied code
This commit is contained in:
parent
923b014c48
commit
fdfec1fd4a
@ -26,4 +26,6 @@ Released under WTFPL
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1.2 - Shift and click support added with Minetest 0.4.13 to quickly copy stacks
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to and from protected chest
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1.3 - Moved protector on_place into node itself, protector zone display changed
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from 10 to 5 seconds, general code tidy
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from 10 to 5 seconds, general code tidy
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1.4 - Changed protector recipes to give single item instead of 4, added + button
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to interface, tweaked and tidied code
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360
doors_chest.lua
Normal file
360
doors_chest.lua
Normal file
@ -0,0 +1,360 @@
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-- Register Protected Doors
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local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
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pos.y = pos.y+dir
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if not minetest.get_node(pos).name == check_name then
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return
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end
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local p2 = minetest.get_node(pos).param2
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p2 = params[p2 + 1]
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minetest.swap_node(pos, {name = replace_dir, param2 = p2})
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pos.y = pos.y - dir
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minetest.swap_node(pos, {name = replace, param2 = p2})
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local snd_1 = "doors_door_close"
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local snd_2 = "doors_door_open"
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if params[1] == 3 then
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snd_1 = "doors_door_open"
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snd_2 = "doors_door_close"
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end
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if minetest.get_meta(pos):get_int("right") ~= 0 then
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minetest.sound_play(snd_1, {
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pos = pos, gain = 0.3, max_hear_distance = 10})
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else
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minetest.sound_play(snd_2, {
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pos = pos, gain = 0.3, max_hear_distance = 10})
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end
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end
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-- Protected Wooden Door
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local name = "protector:door_wood"
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doors.register_door(name, {
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description = "Protected Wooden Door",
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inventory_image = "doors_wood.png^protector_logo.png",
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groups = {
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snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
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door = 1, unbreakable = 1
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},
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tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"},
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tiles_top = {"doors_wood_a.png", "doors_brown.png"},
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sounds = default.node_sound_wood_defaults(),
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sunlight = false,
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})
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minetest.override_item(name .. "_b_1", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, 1, name .. "_t_1",
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name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
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end
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end,
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})
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minetest.override_item(name.."_t_1", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, -1, name .. "_b_1",
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name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
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end
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end,
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})
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minetest.override_item(name.."_b_2", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, 1, name .. "_t_2",
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name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
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end
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end,
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})
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minetest.override_item(name.."_t_2", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, -1, name .. "_b_2",
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name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
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end
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end,
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot"},
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{"group:wood", "group:wood"}
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}
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"doors:door_wood", "default:copper_ingot"}
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}
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})
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-- Protected Steel Door
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local name = "protector:door_steel"
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doors.register_door(name, {
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description = "Protected Steel Door",
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inventory_image = "doors_steel.png^protector_logo.png",
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groups = {
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snappy = 1, bendy = 2, cracky = 1,
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level = 2, door = 1, unbreakable = 1
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},
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tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"},
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tiles_top = {"doors_steel_a.png", "doors_grey.png"},
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sounds = default.node_sound_wood_defaults(),
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sunlight = false,
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})
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minetest.override_item(name.."_b_1", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, 1, name .. "_t_1",
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name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
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end
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end,
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})
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minetest.override_item(name.."_t_1", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, -1, name .. "_b_1",
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name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
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end
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end,
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})
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minetest.override_item(name.."_b_2", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, 1, name .. "_t_2",
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name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
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end
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end,
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})
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minetest.override_item(name.."_t_2", {
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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on_rightclick(pos, -1, name .. "_b_2",
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name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
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end
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end,
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:copper_ingot"},
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{"default:steel_ingot", "default:steel_ingot"}
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}
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"doors:door_steel", "default:copper_ingot"}
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}
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})
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-- Protected Chest
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minetest.register_node("protector:chest", {
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description = "Protected Chest",
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tiles = {
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"default_chest_top.png", "default_chest_top.png",
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"default_chest_side.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_front.png^protector_logo.png"
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},
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paramtype2 = "facedir",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, unbreakable = 1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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meta:set_string("infotext", "Protected Chest")
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meta:set_string("name", "")
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inv:set_size("main", 8 * 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("main") then
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if not minetest.is_protected(pos, player:get_player_name()) then
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return true
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end
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end
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()
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.. " moves stuff to protected chest at "
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.. minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()
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.. " takes stuff from protected chest at "
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.. minetest.pos_to_string(pos))
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end,
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on_rightclick = function(pos, node, clicker)
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if minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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local meta = minetest.get_meta(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec = "size[8,9]"
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.. default.gui_bg
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.. default.gui_bg_img
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.. default.gui_slots
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.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
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.. "button[0,4.5;2,0.25;toup;To Chest]"
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.. "field[2.3,4.8;4,0.25;chestname;;"
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.. meta:get_string("name") .. "]"
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.. "button[6,4.5;2,0.25;todn;To Inventory]"
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.. "list[current_player;main;0,5;8,1;]"
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.. "list[current_player;main;0,6.08;8,3;8]"
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.. "listring[nodemeta:" .. spos .. ";main]"
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.. "listring[current_player;main]"
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.. default.get_hotbar_bg(0,5)
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minetest.show_formspec(
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clicker:get_player_name(),
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"protector:chest_" .. minetest.pos_to_string(pos),
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formspec)
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end,
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})
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-- Protected Chest formspec buttons
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if string.sub(formname, 0, string.len("protector:chest_")) == "protector:chest_" then
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local pos_s = string.sub(formname,string.len("protector:chest_") + 1)
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local pos = minetest.string_to_pos(pos_s)
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local meta = minetest.get_meta(pos)
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local chest_inv = meta:get_inventory()
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local player_inv = player:get_inventory()
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local leftover
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if fields.toup then
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-- copy contents of players inventory to chest
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for i, v in ipairs (player_inv:get_list("main") or {}) do
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if chest_inv
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and chest_inv:room_for_item('main', v) then
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leftover = chest_inv:add_item('main', v)
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player_inv:remove_item("main", v)
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if leftover
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and not leftover:is_empty() then
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player_inv:add_item("main", v)
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end
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end
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end
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elseif fields.todn then
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-- copy contents of chest to players inventory
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for i, v in ipairs (chest_inv:get_list('main') or {}) do
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if player_inv:room_for_item("main", v) then
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leftover = player_inv:add_item("main", v)
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chest_inv:remove_item('main', v)
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if leftover
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and not leftover:is_empty() then
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chest_inv:add_item('main', v)
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end
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end
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end
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elseif fields.chestname then
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-- change chest infotext to display name
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if fields.chestname ~= "" then
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meta:set_string("name", fields.chestname)
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meta:set_string("infotext",
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"Protected Chest (" .. fields.chestname .. ")")
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else
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meta:set_string("infotext", "Protected Chest")
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end
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end
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end
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end)
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-- Protected Chest recipes
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minetest.register_craft({
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output = 'protector:chest',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', 'default:copper_ingot', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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minetest.register_craft({
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output = 'protector:chest',
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recipe = {
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{'default:chest', 'default:copper_ingot', ''},
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}
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})
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480
init.lua
480
init.lua
@ -1,46 +1,56 @@
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minetest.register_privilege("delprotect","Ignore player protection")
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-- get static spawn position
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local statspawn = (minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0})
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protector = {}
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protector.mod = "redo"
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protector.radius = (tonumber(minetest.setting_get("protector_radius")) or 5)
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protector.pvp = minetest.setting_getbool("protector_pvp")
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protector.spawn = (tonumber(minetest.setting_get("protector_pvp_spawn")) or 0)
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protector.get_member_list = function(meta)
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return meta:get_string("members"):split(" ")
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end
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protector.set_member_list = function(meta, list)
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meta:set_string("members", table.concat(list, " "))
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end
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protector.is_member = function (meta, name)
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for _, n in ipairs(protector.get_member_list(meta)) do
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if n == name then
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return true
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end
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end
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return false
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end
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protector.add_member = function(meta, name)
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if protector.is_member(meta, name) then return end
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if protector.is_member(meta, name) then
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return
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end
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local list = protector.get_member_list(meta)
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table.insert(list, name)
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protector.set_member_list(meta,list)
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protector.set_member_list(meta, list)
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end
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protector.del_member = function(meta, name)
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local list = protector.get_member_list(meta)
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for i, n in ipairs(list) do
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if n == name then
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table.remove(list, i)
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break
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end
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end
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protector.set_member_list(meta, list)
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end
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@ -53,34 +63,46 @@ protector.generate_formspec = function(meta)
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.."label[2.5,0;-- Protector interface --]"
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.."label[0,1;PUNCH node to show protected area or USE for area check]"
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.."label[0,2;Members: (type player name then press Enter to add)]"
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.. "button_exit[2.5,6.2;3,0.5;close_me;Close]"
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local members = protector.get_member_list(meta)
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local npp = 12
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local npp = 12 -- max users added onto protector list
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local i = 0
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for _, member in ipairs(members) do
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if i < npp then
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formspec = formspec .. "button[" .. (i % 4 * 2)
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.. "," .. math.floor(i / 4 + 3)
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.. ";1.5,.5;protector_member;" .. member .. "]"
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.. "button[" .. (i % 4 * 2 + 1.25) .. ","
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.. math.floor(i / 4 + 3)
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.. ";.75,.5;protector_del_member_" .. member .. ";X]"
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end
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i = i + 1
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if i < npp then
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-- show username
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formspec = formspec .. "button[" .. (i % 4 * 2)
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.. "," .. math.floor(i / 4 + 3)
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.. ";1.5,.5;protector_member;" .. member .. "]"
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-- username remove button
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.. "button[" .. (i % 4 * 2 + 1.25) .. ","
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.. math.floor(i / 4 + 3)
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.. ";.75,.5;protector_del_member_" .. member .. ";X]"
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end
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i = i + 1
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end
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if i < npp then
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formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
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.. (math.floor(i / 4 + 3) + 1 / 3) .. ";1.433,.5;protector_add_member;;]"
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end
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formspec = formspec .. "button_exit[2.5,6.2;3,0.5;close_me;Close]"
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-- user name entry field
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formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
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.. (math.floor(i / 4 + 3) + 1 / 3)
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.. ";1.433,.5;protector_add_member;;]"
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-- username add button
|
||||
.."button[" .. (i % 4 * 2 + 1.25) .. ","
|
||||
.. math.floor(i / 4 + 3) .. ";.75,.5;protector_submit;+]"
|
||||
|
||||
end
|
||||
|
||||
return formspec
|
||||
end
|
||||
|
||||
-- ACTUAL PROTECTION SECTION
|
||||
|
||||
-- Infolevel:
|
||||
-- 0 for no info
|
||||
-- 1 for "This area is owned by <owner> !" if you can't dig
|
||||
@ -111,23 +133,33 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
|
||||
{"protector:protect", "protector:protect2"})
|
||||
|
||||
local meta, owner, members
|
||||
|
||||
for _, pos in ipairs(positions) do
|
||||
|
||||
meta = minetest.get_meta(pos)
|
||||
owner = meta:get_string("owner")
|
||||
members = meta:get_string("members")
|
||||
|
||||
if owner ~= digger then
|
||||
if onlyowner or not protector.is_member(meta, digger) then
|
||||
|
||||
if onlyowner
|
||||
or not protector.is_member(meta, digger) then
|
||||
|
||||
if infolevel == 1 then
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is owned by " .. owner .. " !")
|
||||
|
||||
elseif infolevel == 2 then
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is owned by " .. owner .. ".")
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"Protection located at: " .. minetest.pos_to_string(pos))
|
||||
|
||||
if members ~= "" then
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"Members: " .. members .. ".")
|
||||
end
|
||||
@ -138,11 +170,15 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
|
||||
end
|
||||
|
||||
if infolevel == 2 then
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is owned by " .. owner .. ".")
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"Protection located at: " .. minetest.pos_to_string(pos))
|
||||
|
||||
if members ~= "" then
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"Members: " .. members .. ".")
|
||||
end
|
||||
@ -153,10 +189,13 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
|
||||
end
|
||||
|
||||
if infolevel == 2 then
|
||||
|
||||
if #positions < 1 then
|
||||
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is not protected.")
|
||||
end
|
||||
|
||||
minetest.chat_send_player(digger, "You can build here.")
|
||||
end
|
||||
|
||||
@ -194,8 +233,10 @@ function protector.check_overlap(itemstack, placer, pointed_thing)
|
||||
placer:get_player_name(), true, 3)
|
||||
or not protector.can_dig(protector.radius * 2, pointed_thing.above,
|
||||
placer:get_player_name(), true, 3) then
|
||||
|
||||
minetest.chat_send_player(placer:get_player_name(),
|
||||
"Overlaps into above players protected area")
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
@ -229,19 +270,27 @@ minetest.register_node("protector:protect", {
|
||||
on_place = protector.check_overlap,
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Protection (owned by " .. meta:get_string("owner") .. ")")
|
||||
meta:set_string("members", "")
|
||||
end,
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then return end
|
||||
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
protector.can_dig(protector.radius, pointed_thing.under, user:get_player_name(), false, 2)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if protector.can_dig(1, pos,clicker:get_player_name(), true, 1) then
|
||||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta))
|
||||
@ -249,19 +298,22 @@ minetest.register_node("protector:protect", {
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
|
||||
if not protector.can_dig(1, pos, puncher:get_player_name(), true, 1) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.add_entity(pos, "protector:display")
|
||||
end,
|
||||
|
||||
can_dig = function(pos, player)
|
||||
|
||||
return protector.can_dig(1, pos, player:get_player_name(), true, 1)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "protector:protect 4",
|
||||
output = "protector:protect",
|
||||
recipe = {
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "default:steel_ingot", "default:stone"},
|
||||
@ -295,39 +347,51 @@ minetest.register_node("protector:protect2", {
|
||||
on_place = protector.check_overlap,
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Protection (owned by " .. meta:get_string("owner") .. ")")
|
||||
meta:set_string("members", "")
|
||||
end,
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then return end
|
||||
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
protector.can_dig(protector.radius, pointed_thing.under, user:get_player_name(), false, 2)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if protector.can_dig(1, pos, clicker:get_player_name(), true, 1) then
|
||||
|
||||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta))
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
|
||||
if not protector.can_dig(1, pos, puncher:get_player_name(), true, 1) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.add_entity(pos, "protector:display")
|
||||
end,
|
||||
|
||||
can_dig = function(pos, player)
|
||||
|
||||
return protector.can_dig(1, pos, player:get_player_name(), true, 1)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "protector:protect2 4",
|
||||
output = "protector:protect2",
|
||||
recipe = {
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "default:copper_ingot", "default:stone"},
|
||||
@ -350,12 +414,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
|
||||
if fields.protector_add_member then
|
||||
|
||||
for _, i in ipairs(fields.protector_add_member:split(" ")) do
|
||||
protector.add_member(meta, i)
|
||||
end
|
||||
end
|
||||
|
||||
for field, value in pairs(fields) do
|
||||
|
||||
if string.sub(field, 0, string.len("protector_del_member_")) == "protector_del_member_" then
|
||||
protector.del_member(meta, string.sub(field,string.len("protector_del_member_") + 1))
|
||||
end
|
||||
@ -379,13 +445,19 @@ minetest.register_entity("protector:display", {
|
||||
visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5},
|
||||
textures = {"protector:display_node"},
|
||||
timer = 0,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
|
||||
-- Xanadu server only
|
||||
if mobs and mobs.entity and mobs.entity == false then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
|
||||
self.timer = self.timer + dtime
|
||||
|
||||
if self.timer > 5 then
|
||||
self.object:remove()
|
||||
end
|
||||
@ -425,355 +497,7 @@ minetest.register_node("protector:display_node", {
|
||||
drop = "",
|
||||
})
|
||||
|
||||
-- Register Protected Doors
|
||||
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y+dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
p2 = params[p2 + 1]
|
||||
|
||||
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
|
||||
|
||||
pos.y = pos.y-dir
|
||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
||||
|
||||
local snd_1 = "doors_door_close"
|
||||
local snd_2 = "doors_door_open"
|
||||
if params[1] == 3 then
|
||||
snd_1 = "doors_door_open"
|
||||
snd_2 = "doors_door_close"
|
||||
end
|
||||
|
||||
if minetest.get_meta(pos):get_int("right") ~= 0 then
|
||||
minetest.sound_play(snd_1, {
|
||||
pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(snd_2, {
|
||||
pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
-- Protected Wooden Door
|
||||
|
||||
local name = "protector:door_wood"
|
||||
|
||||
doors.register_door(name, {
|
||||
description = "Protected Wooden Door",
|
||||
inventory_image = "doors_wood.png^protector_logo.png",
|
||||
groups = {
|
||||
snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
|
||||
door = 1, unbreakable = 1
|
||||
},
|
||||
tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"},
|
||||
tiles_top = {"doors_wood_a.png", "doors_brown.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sunlight = false,
|
||||
})
|
||||
|
||||
minetest.override_item(name .. "_b_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_1", name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_1", name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_2", name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_2", name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "default:copper_ingot"},
|
||||
{"group:wood", "group:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = {
|
||||
{"doors:door_wood", "default:copper_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
-- Protected Steel Door
|
||||
|
||||
local name = "protector:door_steel"
|
||||
|
||||
doors.register_door(name, {
|
||||
description = "Protected Steel Door",
|
||||
inventory_image = "doors_steel.png^protector_logo.png",
|
||||
groups = {
|
||||
snappy = 1, bendy = 2, cracky = 1,
|
||||
level = 2, door = 1, unbreakable = 1
|
||||
},
|
||||
tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"},
|
||||
tiles_top = {"doors_steel_a.png", "doors_grey.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sunlight = false,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_1", name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_1", name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_2", name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_2", name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:copper_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = {
|
||||
{"doors:door_steel", "default:copper_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
-- Protected Chest
|
||||
|
||||
minetest.register_node("protector:chest", {
|
||||
description = "Protected Chest",
|
||||
tiles = {
|
||||
"default_chest_top.png", "default_chest_top.png",
|
||||
"default_chest_side.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_front.png^protector_logo.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, unbreakable = 1},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Protected Chest")
|
||||
meta:set_string("name", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if inv:is_empty("main") then
|
||||
if not minetest.is_protected(pos, player:get_player_name()) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff to protected chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from protected chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
local meta = minetest.get_meta(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec = "size[8,9]"..
|
||||
default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
|
||||
.. "button[0,4.5;2,0.25;toup;To Chest]"
|
||||
.. "field[2.3,4.8;4,0.25;chestname;;"
|
||||
.. meta:get_string("name") .. "]"
|
||||
.. "button[6,4.5;2,0.25;todn;To Inventory]"
|
||||
.. "list[current_player;main;0,5;8,1;]"
|
||||
.. "list[current_player;main;0,6.08;8,3;8]"
|
||||
.. "listring[nodemeta:" .. spos .. ";main]"
|
||||
.. "listring[current_player;main]"
|
||||
.. default.get_hotbar_bg(0,5)
|
||||
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"protector:chest_" .. minetest.pos_to_string(pos),
|
||||
formspec)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Protected Chest formspec buttons
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
if string.sub(formname, 0, string.len("protector:chest_")) == "protector:chest_" then
|
||||
|
||||
local pos_s = string.sub(formname,string.len("protector:chest_") + 1)
|
||||
local pos = minetest.string_to_pos(pos_s)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local chest_inv = meta:get_inventory()
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
if fields.toup then
|
||||
|
||||
-- copy contents of players inventory to chest
|
||||
for i, v in ipairs (player_inv:get_list("main") or {}) do
|
||||
if (chest_inv and chest_inv:room_for_item('main', v)) then
|
||||
local leftover = chest_inv:add_item('main', v)
|
||||
player_inv:remove_item("main", v)
|
||||
if (leftover and not(leftover:is_empty())) then
|
||||
player_inv:add_item("main", v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif fields.todn then
|
||||
|
||||
-- copy contents of chest to players inventory
|
||||
for i, v in ipairs (chest_inv:get_list('main') or {}) do
|
||||
if (player_inv:room_for_item("main", v)) then
|
||||
local leftover = player_inv:add_item("main", v)
|
||||
chest_inv:remove_item('main', v)
|
||||
if( leftover and not(leftover:is_empty())) then
|
||||
chest_inv:add_item('main', v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif fields.chestname then
|
||||
|
||||
-- change chest infotext to display name
|
||||
if fields.chestname ~= "" then
|
||||
meta:set_string("name", fields.chestname)
|
||||
meta:set_string("infotext",
|
||||
"Protected Chest (" .. fields.chestname .. ")")
|
||||
else
|
||||
meta:set_string("infotext", "Protected Chest")
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
-- Protected Chest recipe
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'protector:chest',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'default:copper_ingot', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'protector:chest',
|
||||
recipe = {
|
||||
{'default:chest', 'default:copper_ingot', ''},
|
||||
}
|
||||
})
|
||||
|
||||
-- Disable PVP in your own protected areas
|
||||
if minetest.setting_getbool("enable_pvp") and protector.pvp then
|
||||
|
||||
if minetest.register_on_punchplayer then
|
||||
|
||||
minetest.register_on_punchplayer(
|
||||
function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
|
||||
if not player or not hitter then
|
||||
print("[Protector] on_punchplayer called with nil objects")
|
||||
end
|
||||
|
||||
if not hitter:is_player() then
|
||||
return false
|
||||
end
|
||||
|
||||
-- no pvp at spawn area
|
||||
local pos = player:getpos()
|
||||
if pos.x < statspawn.x + protector.spawn
|
||||
and pos.x > statspawn.x - protector.spawn
|
||||
and pos.y < statspawn.y + protector.spawn
|
||||
and pos.y > statspawn.y - protector.spawn
|
||||
and pos.z < statspawn.z + protector.spawn
|
||||
and pos.z > statspawn.z - protector.spawn then
|
||||
return true
|
||||
end
|
||||
|
||||
if minetest.is_protected(pos, hitter:get_player_name()) then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
end)
|
||||
else
|
||||
print("[Protector] pvp_protect not active, update your version of Minetest")
|
||||
|
||||
end
|
||||
else
|
||||
print("[Protector] pvp_protect is disabled")
|
||||
end
|
||||
dofile(minetest.get_modpath("protector") .. "/doors_chest.lua")
|
||||
dofile(minetest.get_modpath("protector") .. "/pvp.lua")
|
||||
|
||||
print ("[MOD] Protector Redo loaded")
|
51
pvp.lua
Normal file
51
pvp.lua
Normal file
@ -0,0 +1,51 @@
|
||||
|
||||
-- get static spawn position
|
||||
local statspawn = (minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0})
|
||||
|
||||
-- is pvp protection enabled and spawn protected
|
||||
protector.pvp = minetest.setting_getbool("protector_pvp")
|
||||
protector.spawn = (tonumber(minetest.setting_get("protector_pvp_spawn")) or 0)
|
||||
|
||||
-- Disable PVP in your own protected areas
|
||||
if minetest.setting_getbool("enable_pvp") and protector.pvp then
|
||||
|
||||
if minetest.register_on_punchplayer then
|
||||
|
||||
minetest.register_on_punchplayer(
|
||||
function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
|
||||
if not player
|
||||
or not hitter then
|
||||
print("[Protector] on_punchplayer called with nil objects")
|
||||
end
|
||||
|
||||
if not hitter:is_player() then
|
||||
return false
|
||||
end
|
||||
|
||||
-- no pvp at spawn area
|
||||
local pos = player:getpos()
|
||||
|
||||
if pos.x < statspawn.x + protector.spawn
|
||||
and pos.x > statspawn.x - protector.spawn
|
||||
and pos.y < statspawn.y + protector.spawn
|
||||
and pos.y > statspawn.y - protector.spawn
|
||||
and pos.z < statspawn.z + protector.spawn
|
||||
and pos.z > statspawn.z - protector.spawn then
|
||||
return true
|
||||
end
|
||||
|
||||
if minetest.is_protected(pos, hitter:get_player_name()) then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
end)
|
||||
else
|
||||
print("[Protector] pvp_protect not active, update your version of Minetest")
|
||||
|
||||
end
|
||||
else
|
||||
print("[Protector] pvp_protect is disabled")
|
||||
end
|
Loading…
Reference in New Issue
Block a user