Redid protected doors with built-in door functions taken from old WTFPL doors mod
@ -34,6 +34,8 @@ Released under WTFPL
|
||||
1.6 - Added protector_drop (true or false) and protector_hurt (hurt by this num)
|
||||
variables to minetest.conf settings to stop players breaking protected
|
||||
areas by dropping tools and hurting player.
|
||||
1.7 - Included an edited version of WTFPL doors mod since protected doors didn't
|
||||
work with the doors mod in the latest daily build... Now it's fine :)
|
||||
|
||||
Usage: (requires server privelage)
|
||||
|
||||
|
641
doors_chest.lua
@ -1,48 +1,326 @@
|
||||
|
||||
-- Register Protected Doors
|
||||
-- Since the doors mod has changed in the latest daily builds I have taken the
|
||||
-- WTFPL licenced code from the old doors mod and included an edited version
|
||||
-- of it within this mod.
|
||||
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
-- Registers a door
|
||||
function register_door(name, def)
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
|
||||
pos.y = pos.y + dir
|
||||
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
|
||||
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
if not def.node_box_bottom then
|
||||
def.node_box_bottom = box
|
||||
end
|
||||
if not def.node_box_top then
|
||||
def.node_box_top = box
|
||||
end
|
||||
if not def.selection_box_bottom then
|
||||
def.selection_box_bottom= box
|
||||
end
|
||||
if not def.selection_box_top then
|
||||
def.selection_box_top = box
|
||||
end
|
||||
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
|
||||
p2 = params[p2 + 1]
|
||||
|
||||
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
|
||||
|
||||
pos.y = pos.y - dir
|
||||
|
||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
||||
|
||||
local snd_1 = "doors_door_close"
|
||||
local snd_2 = "doors_door_open"
|
||||
|
||||
if params[1] == 3 then
|
||||
snd_1 = "doors_door_open"
|
||||
snd_2 = "doors_door_close"
|
||||
if not def.sound_close_door then
|
||||
def.sound_close_door = "doors_door_close"
|
||||
end
|
||||
if not def.sound_open_door then
|
||||
def.sound_open_door = "doors_door_open"
|
||||
end
|
||||
|
||||
if minetest.get_meta(pos):get_int("right") ~= 0 then
|
||||
minetest.register_craftitem(name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
|
||||
minetest.sound_play(snd_1, {
|
||||
pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.sound_play(snd_2, {
|
||||
pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
local ptu = pointed_thing.under
|
||||
local nu = minetest.get_node(ptu)
|
||||
if minetest.registered_nodes[nu.name]
|
||||
and minetest.registered_nodes[nu.name].on_rightclick then
|
||||
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
|
||||
end
|
||||
|
||||
local pt = pointed_thing.above
|
||||
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
pt2.y = pt2.y+1
|
||||
if
|
||||
not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
|
||||
not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
|
||||
not placer or
|
||||
not placer:is_player()
|
||||
then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if minetest.is_protected(pt, placer:get_player_name()) or
|
||||
minetest.is_protected(pt2, placer:get_player_name()) then
|
||||
minetest.record_protection_violation(pt, placer:get_player_name())
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
if p2 == 0 then
|
||||
pt3.x = pt3.x-1
|
||||
elseif p2 == 1 then
|
||||
pt3.z = pt3.z+1
|
||||
elseif p2 == 2 then
|
||||
pt3.x = pt3.x+1
|
||||
elseif p2 == 3 then
|
||||
pt3.z = pt3.z-1
|
||||
end
|
||||
if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
|
||||
minetest.set_node(pt, {name=name.."_b_1", param2=p2})
|
||||
minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
|
||||
else
|
||||
minetest.set_node(pt, {name=name.."_b_2", param2=p2})
|
||||
minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
|
||||
minetest.get_meta(pt):set_int("right", 1)
|
||||
minetest.get_meta(pt2):set_int("right", 1)
|
||||
end
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
local tt = def.tiles_top
|
||||
local tb = def.tiles_bottom
|
||||
|
||||
local function after_dig_node(pos, name, digger)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
|
||||
local function check_and_blast(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y+dir
|
||||
if minetest.get_node(pos).name ~= check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
p2 = params[p2+1]
|
||||
|
||||
minetest.swap_node(pos, {name=replace_dir, param2=p2})
|
||||
|
||||
pos.y = pos.y-dir
|
||||
minetest.swap_node(pos, {name=replace, param2=p2})
|
||||
|
||||
local snd_1 = def.sound_close_door
|
||||
local snd_2 = def.sound_open_door
|
||||
if params[1] == 3 then
|
||||
snd_1 = def.sound_open_door
|
||||
snd_2 = def.sound_close_door
|
||||
end
|
||||
|
||||
if minetest.get_meta(pos):get_int("right") ~= 0 then
|
||||
minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
|
||||
if not check_player_priv(pos, user) then
|
||||
return false
|
||||
end
|
||||
if mode ~= screwdriver.ROTATE_FACE then
|
||||
return false
|
||||
end
|
||||
|
||||
pos.y = pos.y + dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return false
|
||||
end
|
||||
if minetest.is_protected(pos, user:get_player_name()) then
|
||||
minetest.record_protection_violation(pos, user:get_player_name())
|
||||
return false
|
||||
end
|
||||
|
||||
local node2 = minetest.get_node(pos)
|
||||
node2.param2 = (node2.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node2)
|
||||
|
||||
pos.y = pos.y - dir
|
||||
node.param2 = (node.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node)
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_1", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_1", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, 1, user, name.."_t_1", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_1", {
|
||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y-1
|
||||
after_dig_node(pos, name.."_b_1", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, -1, user, name.."_b_1", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_b_2", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_2", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, 1, user, name.."_t_2", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_2", {
|
||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y-1
|
||||
after_dig_node(pos, name.."_b_2", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, -1, user, name.."_b_2", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
-- Protected Wooden Door
|
||||
|
||||
local name = "protector:door_wood"
|
||||
|
||||
doors.register_door(name, {
|
||||
register_door(name, {
|
||||
description = "Protected Wooden Door",
|
||||
inventory_image = "doors_wood.png^protector_logo.png",
|
||||
groups = {
|
||||
@ -55,50 +333,6 @@ doors.register_door(name, {
|
||||
sunlight = false,
|
||||
})
|
||||
|
||||
minetest.override_item(name .. "_b_1", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name .. "_t_1",
|
||||
name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_1", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name .. "_b_1",
|
||||
name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name .. "_t_2",
|
||||
name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_2", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name .. "_b_2",
|
||||
name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = {
|
||||
@ -119,7 +353,7 @@ minetest.register_craft({
|
||||
|
||||
local name = "protector:door_steel"
|
||||
|
||||
doors.register_door(name, {
|
||||
register_door(name, {
|
||||
description = "Protected Steel Door",
|
||||
inventory_image = "doors_steel.png^protector_logo.png",
|
||||
groups = {
|
||||
@ -132,50 +366,6 @@ doors.register_door(name, {
|
||||
sunlight = false,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_1", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name .. "_t_1",
|
||||
name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_1", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name .. "_b_1",
|
||||
name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name .. "_t_2",
|
||||
name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_t_2", {
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name .. "_b_2",
|
||||
name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = {
|
||||
@ -192,6 +382,132 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
----trapdoor----
|
||||
|
||||
function register_trapdoor(name, def)
|
||||
local name_closed = name
|
||||
local name_opened = name.."_open"
|
||||
|
||||
def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
||||
if minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
return
|
||||
end
|
||||
local newname = node.name == name_closed and name_opened or name_closed
|
||||
local sound = false
|
||||
if node.name == name_closed then sound = def.sound_open end
|
||||
if node.name == name_opened then sound = def.sound_close end
|
||||
if sound then
|
||||
minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
minetest.swap_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
|
||||
end
|
||||
|
||||
-- Common trapdoor configuration
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.is_ground_content = false
|
||||
def.can_dig = check_player_priv
|
||||
|
||||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
||||
def_closed.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||
}
|
||||
def_closed.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||
}
|
||||
def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
|
||||
def.tile_side, def.tile_side }
|
||||
|
||||
def_opened.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||
}
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||
}
|
||||
def_opened.tiles = { def.tile_side, def.tile_side,
|
||||
def.tile_side .. '^[transform3',
|
||||
def.tile_side .. '^[transform1',
|
||||
def.tile_front, def.tile_front }
|
||||
|
||||
def_opened.drop = name_closed
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
|
||||
minetest.register_node(name_opened, def_opened)
|
||||
minetest.register_node(name_closed, def_closed)
|
||||
end
|
||||
|
||||
-- Protected Wooden Trapdoor
|
||||
|
||||
register_trapdoor("protector:trapdoor", {
|
||||
description = "Protected Trapdoor",
|
||||
inventory_image = "doors_trapdoor.png^protector_logo.png",
|
||||
wield_image = "doors_trapdoor.png^protector_logo.png",
|
||||
tile_front = "doors_trapdoor.png^protector_logo.png",
|
||||
tile_side = "doors_trapdoor_side.png",
|
||||
groups = {
|
||||
snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
|
||||
door = 1, unbreakable = 1
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "doors_door_open",
|
||||
sound_close = "doors_door_close"
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'protector:trapdoor 2',
|
||||
recipe = {
|
||||
{'group:wood', 'default:copper_ingot', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', '', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "protector:trapdoor",
|
||||
recipe = {
|
||||
{"doors:trapdoor", "default:copper_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
-- Protected Steel Trapdoor
|
||||
|
||||
register_trapdoor("protector:trapdoor_steel", {
|
||||
description = "Protected Steel Trapdoor",
|
||||
inventory_image = "doors_trapdoor_steel.png^protector_logo.png",
|
||||
wield_image = "doors_trapdoor_steel.png^protector_logo.png",
|
||||
tile_front = "doors_trapdoor_steel.png^protector_logo.png",
|
||||
tile_side = "doors_trapdoor_steel_side.png",
|
||||
groups = {
|
||||
snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2,
|
||||
door = 1, unbreakable = 1
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "doors_door_open",
|
||||
sound_close = "doors_door_close"
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'protector:trapdoor_steel',
|
||||
recipe = {
|
||||
{'default:copper_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "protector:trapdoor_steel",
|
||||
recipe = {
|
||||
{"doors:trapdoor_steel", "default:copper_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
-- Protected Chest
|
||||
|
||||
minetest.register_node("protector:chest", {
|
||||
@ -360,94 +676,3 @@ minetest.register_craft({
|
||||
{'default:chest', 'default:copper_ingot', ''},
|
||||
}
|
||||
})
|
||||
|
||||
-- Protected Trapdoor
|
||||
|
||||
function register_trapdoor(name, def)
|
||||
local name_closed = name
|
||||
local name_opened = name.."_open"
|
||||
|
||||
def.on_rightclick = function (pos, node, clicker)
|
||||
|
||||
if minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
local newname = node.name == name_closed and name_opened or name_closed
|
||||
local sound = false
|
||||
if node.name == name_closed then sound = def.sound_open end
|
||||
if node.name == name_opened then sound = def.sound_close end
|
||||
if sound then
|
||||
minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
minetest.swap_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
|
||||
end
|
||||
|
||||
def.on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple
|
||||
|
||||
-- Common trapdoor configuration
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.is_ground_content = false
|
||||
|
||||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
||||
def_closed.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
|
||||
}
|
||||
def_closed.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
|
||||
}
|
||||
def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
|
||||
def.tile_side, def.tile_side }
|
||||
|
||||
def_opened.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
||||
}
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
||||
}
|
||||
def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side,
|
||||
def.tile_front, def.tile_front }
|
||||
def_opened.drop = name_closed
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
|
||||
minetest.register_node(name_opened, def_opened)
|
||||
minetest.register_node(name_closed, def_closed)
|
||||
end
|
||||
|
||||
|
||||
|
||||
register_trapdoor("protector:trapdoor", {
|
||||
description = "Protected Trapdoor",
|
||||
inventory_image = "doors_trapdoor.png^protector_logo.png",
|
||||
wield_image = "doors_trapdoor.png^protector_logo.png",
|
||||
tile_front = "doors_trapdoor.png^protector_logo.png",
|
||||
tile_side = "doors_trapdoor_side.png",
|
||||
groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, door=1, unbreakable=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "doors_door_open",
|
||||
sound_close = "doors_door_close"
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'protector:trapdoor 2',
|
||||
recipe = {
|
||||
{'group:wood', 'default:copper_ingot', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', '', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "protector:trapdoor",
|
||||
recipe = {
|
||||
{"doors:trapdoor", "default:copper_ingot"}
|
||||
}
|
||||
})
|
||||
|
BIN
textures/doors_brown.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
textures/doors_grey.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
textures/doors_steel.png
Normal file
After Width: | Height: | Size: 132 B |
BIN
textures/doors_steel_a.png
Normal file
After Width: | Height: | Size: 273 B |
BIN
textures/doors_steel_b.png
Normal file
After Width: | Height: | Size: 260 B |
BIN
textures/doors_trapdoor.png
Normal file
After Width: | Height: | Size: 257 B |
BIN
textures/doors_trapdoor_side.png
Normal file
After Width: | Height: | Size: 233 B |
BIN
textures/doors_trapdoor_steel.png
Normal file
After Width: | Height: | Size: 153 B |
BIN
textures/doors_trapdoor_steel_side.png
Normal file
After Width: | Height: | Size: 101 B |
BIN
textures/doors_wood.png
Normal file
After Width: | Height: | Size: 130 B |
BIN
textures/doors_wood_a.png
Normal file
After Width: | Height: | Size: 294 B |
BIN
textures/doors_wood_b.png
Normal file
After Width: | Height: | Size: 291 B |