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Make infinite ammo work with single load weapons
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parent
7be8a561a4
commit
ff4c974a7e
8
init.lua
8
init.lua
@ -239,9 +239,11 @@ gunMeta:set_int("RW_bullets",0)
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end
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end
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if inv:contains_item("main",reload_ammo:get_name()) and
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if inv:contains_item("main",reload_ammo:get_name()) and
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gunMeta:get_int("RW_bullets") < clipSize then
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gunMeta:get_int("RW_bullets") < clipSize then
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inv:remove_item("main",reload_ammo:get_name())
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if not minetest.settings:get_bool("rangedweapons_infinite_ammo", false) then
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gunMeta:set_int("RW_bullets",gunMeta:get_int("RW_bullets")+1)
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inv:remove_item("main",reload_ammo:get_name())
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end
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gunMeta:set_int("RW_bullets",gunMeta:get_int("RW_bullets")+1)
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end
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end
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gunMeta:set_string("RW_ammo_name",reload_ammo:get_name())
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gunMeta:set_string("RW_ammo_name",reload_ammo:get_name())
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