minetest.register_craftitem("rangedweapons:red_ray_visual", { wield_scale = {x=1.5,y=1.5,z=2.0}, inventory_image = "rangedweapons_red_ray.png", }) minetest.register_tool("rangedweapons:laser_rifle", { wield_scale = {x=1.9,y=1.9,z=2.5}, description = "" ..core.colorize("#35cdff","Laser rifle\n") ..core.colorize("#FFFFFF", "Ranged damage: 12\n") ..core.colorize("#FFFFFF", "accuracy: 100%\n") ..core.colorize("#FFFFFF", "knockback: 0\n") ..core.colorize("#FFFFFF", "Critical chance: 9%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.0x\n") ..core.colorize("#FFFFFF", "Power usage: 8\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.1 (full-auto)\n") ..core.colorize("#FFFFFF", "Enemy penetration: 40%\n") ..core.colorize("#FFFFFF", "Gun type: power assault rifle\n") ..core.colorize("#FFFFFF", "Bullet velocity: 60"), range = 0, RW_powergun_capabilities = { automatic_gun = 1, power_damage = {fleshy=12,knockback=0}, power_crit = 9, power_critEffc = 2.0, power_skill = {"",1}, power_cooling = "rangedweapons:laser_rifle", power_velocity = 60, power_accuracy = 100, power_cooldown = 0.1, power_projectiles = 1, power_durability = 12500, power_sound = "rangedweapons_laser", power_glass_breaking = 1, power_door_breaking = 1, power_dps = 0, power_mob_penetration = 40, power_node_penetration = 0, power_dps = 0, power_consumption = 8, power_entity = "rangedweapons:shot_bullet", power_visual = "wielditem", power_texture = "rangedweapons:red_ray_visual", power_projectile_size = 0.075, has_sparks = 0, ignites_explosives = 1, }, inventory_image = "rangedweapons_laser_rifle.png", })