minetest.register_tool("rangedweapons:python_rld", { stack_max= 1, range = 0, wield_scale = {x=1.25,y=1.25,z=1.1}, description = "", loaded_gun = "rangedweapons:python", groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_python_rld.png", }) minetest.register_tool("rangedweapons:python", { description = "" ..core.colorize("#35cdff","Colt Python \n") ..core.colorize("#FFFFFF", "Ranged damage: 10\n")..core.colorize("#FFFFFF", "Accuracy: 95%\n") ..core.colorize("#FFFFFF", "Gun knockback: 6\n") ..core.colorize("#FFFFFF", "Critical chance: 19%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.5x\n") ..core.colorize("#FFFFFF", "Ammunition: .357 Magnum rounds\n") ..core.colorize("#FFFFFF", "Reload time: 0.25\n") ..core.colorize("#FFFFFF", "Clip Size: 6\n")..core.colorize("#FFFFFF", "Gun type: Revolver\n")..core.colorize("#FFFFFF", "Block penetration: 5%\n") ..core.colorize("#FFFFFF", "penetration: 15%\n") ..core.colorize("#FFFFFF", "Bullet velocity: 55"), range = 0, wield_scale = {x=1.25,y=1.25,z=1.1}, inventory_image = "rangedweapons_python.png", RW_gun_capabilities = { gun_damage = {fleshy=10,knockback=6}, gun_crit = 19, gun_critEffc = 2.2, suitable_ammo = {{"rangedweapons:357",6}}, gun_skill = {"revolver_skill",40}, gun_unloaded = "rangedweapons:python_rld", gun_cooling = "rangedweapons:python", gun_velocity = 55, gun_accuracy = 95, gun_cooldown = 0.2, gun_reload = 0.4, gun_projectiles = 1, gun_durability = 1000, gun_smokeSize = 7, gun_mob_penetration = 15, gun_node_penetration = 5, gun_unload_sound = "rangedweapons_shell_insert", gun_sound = "rangedweapons_deagle", }, on_use = function(itemstack, user, pointed_thing) rangedweapons_shoot_gun(itemstack, user) return itemstack end, on_secondary_use = function(itemstack, user, pointed_thing) rangedweapons_single_load_gun(itemstack, user) return itemstack end, })