minetest.register_tool("rangedweapons:uzi_r", { stack_max= 1, wield_scale = {x=1.6,y=1.6,z=1.10}, description = "", rw_next_reload = "rangedweapons:uzi_rr", load_sound = "rangedweapons_handgun_mag_in", range = 0, groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_uzi_rld.png", }) minetest.register_tool("rangedweapons:uzi_rr", { stack_max= 1, wield_scale = {x=1.6,y=1.6,z=1.10}, description = "", rw_next_reload = "rangedweapons:uzi_rrr", load_sound = "rangedweapons_reload_a", range = 0, groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_uzi.png", }) minetest.register_tool("rangedweapons:uzi_rrr", { stack_max= 1, wield_scale = {x=1.6,y=1.6,z=1.10}, description = "", rw_next_reload = "rangedweapons:uzi", load_sound = "rangedweapons_reload_b", range = 0, groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_uzi.png", }) ------------------------------------------- minetest.register_tool("rangedweapons:uzi", { stack_max= 1, wield_scale = {x=1.6,y=1.6,z=1.10}, description = "" ..core.colorize("#35cdff","UZI\n") ..core.colorize("#FFFFFF", "Ranged damage: 2\n") ..core.colorize("#FFFFFF", "accuracy: 72%\n") ..core.colorize("#FFFFFF", "knockback: 0\n") ..core.colorize("#FFFFFF", "Reload delay: 1.2\n") ..core.colorize("#FFFFFF", "Clip size: 40/22\n") ..core.colorize("#FFFFFF", "Critical chance: 5%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 1.9x\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm parabellum/.45acp\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.08 (full-auto)\n") ..core.colorize("#FFFFFF", "Gun type: machine pistol\n") ..core.colorize("#FFFFFF", "Bullet velocity: 25"), range = 0, inventory_image = "rangedweapons_uzi.png", RW_gun_capabilities = { automatic_gun = 1, gun_damage = {fleshy=2,knockback=0}, gun_crit = 5, gun_critEffc = 1.9, suitable_ammo = {{"rangedweapons:9mm",40},{"rangedweapons:45acp",22}}, gun_skill = {"mp_skill",80}, gun_magazine = "rangedweapons:machinepistol_mag", gun_icon = "rangedweapons_uzi_icon.png", gun_unloaded = "rangedweapons:uzi_r", gun_velocity = 25, gun_accuracy = 72, gun_cooldown = 0.08, gun_reload = 1.2/4, gun_projectiles = 1, has_shell = 1, gun_gravity = 0, gun_durability = 1500, gun_smokeSize = 4, gun_unload_sound = "rangedweapons_handgun_mag_out", gun_sound = "rangedweapons_machine_pistol", }, on_secondary_use = function(itemstack, user, pointed_thing) rangedweapons_reload_gun(itemstack, user) return itemstack end, })