mirror of
https://github.com/lhofhansl/rangedweapons.git
synced 2024-11-19 22:03:57 +01:00
79 lines
2.8 KiB
Lua
79 lines
2.8 KiB
Lua
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minetest.register_tool("rangedweapons:m1991_rld", {
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stack_max= 1,
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wield_scale = {x=1.1,y=1.1,z=1.05},
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description = "",
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range = 0,
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loaded_gun = "rangedweapons:m1991",
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groups = {not_in_creative_inventory = 1},
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inventory_image = "rangedweapons_m1991_rld.png",
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})
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minetest.register_tool("rangedweapons:m1991_r", {
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stack_max= 1,
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wield_scale = {x=1.1,y=1.1,z=1.05},
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description = "",
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rw_next_reload = "rangedweapons:m1991_rr",
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load_sound = "rangedweapons_handgun_mag_in",
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range = 0,
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groups = {not_in_creative_inventory = 1},
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inventory_image = "rangedweapons_m1991.png",
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})
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minetest.register_tool("rangedweapons:m1991_rr", {
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stack_max= 1,
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wield_scale = {x=1.1,y=1.1,z=1.05},
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description = "",
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rw_next_reload = "rangedweapons:m1991_rrr",
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load_sound = "rangedweapons_reload_a",
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range = 0,
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groups = {not_in_creative_inventory = 1},
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inventory_image = "rangedweapons_m1991.png",
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})
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minetest.register_tool("rangedweapons:m1991_rrr", {
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stack_max= 1,
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wield_scale = {x=1.1,y=1.1,z=1.05},
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description = "",
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rw_next_reload = "rangedweapons:m1991",
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load_sound = "rangedweapons_reload_b",
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range = 0,
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groups = {not_in_creative_inventory = 1},
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inventory_image = "rangedweapons_m1991_rld.png",
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})
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minetest.register_tool("rangedweapons:m1991", {
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description = "" ..core.colorize("#35cdff","m1991\n") ..core.colorize("#FFFFFF", "Gun damage: 4\n")..core.colorize("#FFFFFF", "Accuracy: 92%\n") ..core.colorize("#FFFFFF", "gun knockback: 4\n") ..core.colorize("#FFFFFF", "Gun crit chance: 13%\n")..core.colorize("#FFFFFF", "Critical efficiency: 2.1x\n") ..core.colorize("#FFFFFF", "Reload delay: 1.0\n")..core.colorize("#FFFFFF", "Clip size: 8\n") ..core.colorize("#FFFFFF", "Ammunition: .45acp\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.4\n") ..core.colorize("#FFFFFF", "Gun type: Handgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 25"),
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wield_scale = {x=1.1,y=1.1,z=1.05},
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range = 0,
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inventory_image = "rangedweapons_m1991.png",
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RW_gun_capabilities = {
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gun_damage = {fleshy=4,knockback=4},
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gun_crit = 15,
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gun_critEffc = 2.1,
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suitable_ammo = {{"rangedweapons:45acp",8}},
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gun_skill = {"handgun_skill",40},
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gun_magazine = "rangedweapons:handgun_mag_black",
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gun_icon = "rangedweapons_m1991_icon.png",
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gun_unloaded = "rangedweapons:m1991_r",
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gun_cooling = "rangedweapons:m1991_rld",
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gun_velocity = 25,
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gun_accuracy = 92,
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gun_cooldown = 0.4,
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gun_reload = 1.0/4,
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gun_projectiles = 1,
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has_shell = 1,
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gun_durability = 1000,
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gun_smokeSize = 5,
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gun_unload_sound = "rangedweapons_handgun_mag_out",
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gun_sound = "rangedweapons_beretta",
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},
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on_secondary_use = function(itemstack, user, pointed_thing)
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rangedweapons_reload_gun(itemstack, user)
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return itemstack
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end,
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on_use = function(itemstack, user, pointed_thing)
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rangedweapons_shoot_gun(itemstack, user)
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return itemstack
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end,
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})
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