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Lock moves after game is over.
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parent
3dad79e024
commit
83c7555e87
19
init.lua
19
init.lua
@ -32,6 +32,7 @@ function realchess.init(pos)
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meta:set_string("playerWhite", "")
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meta:set_string("lastMove", "")
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meta:set_string("lastMoveTime", "")
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meta:set_string("winner", "")
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inv:set_list("board", {
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"realchess:rook_black_1",
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@ -78,11 +79,17 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, count, pl
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return 0
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end
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local inv = minetest.get_meta(pos):get_inventory()
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local playerName = player:get_player_name()
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local meta = minetest.get_meta(pos)
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if meta:get_string("winner") ~= "" then
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minetest.chat_send_player(playerName, "This game is over.")
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return 0
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end
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local inv = meta:get_inventory()
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local pieceFrom = inv:get_stack(from_list, from_index):get_name()
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local pieceTo = inv:get_stack(to_list, to_index):get_name()
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local playerName = player:get_player_name()
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local lastMove = meta:get_string("lastMove")
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local thisMove -- will replace lastMove when move is legal
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local playerWhite = meta:get_string("playerWhite")
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@ -320,7 +327,6 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, count, pl
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end
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end
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end
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elseif pieceFrom:find("queen") then
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local dx = from_x - to_x
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local dy = from_y - to_y
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@ -439,6 +445,13 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, count, pl
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meta:set_string("playerBlack", playerBlack)
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meta:set_string("lastMove", thisMove)
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meta:set_string("lastMoveTime", minetest.get_gametime())
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if pieceTo:find("king") then
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minetest.chat_send_player(playerBlack, playerName .. " won the game.")
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minetest.chat_send_player(playerWhite, playerName .. " won the game.")
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meta:set_string("winner", thisMove)
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end
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return 1
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end
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