Fix pieces naming

This commit is contained in:
kilbith 2015-10-24 22:17:06 +02:00
parent e32aba989b
commit afb7aea53c
7 changed files with 14 additions and 17 deletions

@ -1,15 +1,12 @@
--[[ TODO:
- Proper black/white ownership by respective player.
- Proper turn by turn handling;
- Proper piece replacement (ie: if piece A eats piece B, piece B is properly replaced without getting a stack under the cursor);
- If a pawn reaches row A or row H -> becomes a queen;
- If one of kings is defeat -> the game stops;
- Actions recording;
- Counter per player.
--]]
realchess = {}
function realchess.fs(pos)
@ -34,15 +31,15 @@ function realchess.fs(pos)
meta:set_string("playerTwo", "")
meta:set_string("lastMove", "")
inv:set_list('A', {"realchess:tower_black_1 1", "realchess:horse_black_1 1",
"realchess:fool_black_1 1", "realchess:king_black_1 1",
"realchess:queen_black_1 1", "realchess:fool_black_2 1",
"realchess:horse_black_2 1", "realchess:tower_black_2 1"})
inv:set_list('A', {"realchess:rook_black_1 1", "realchess:knight_black_1 1",
"realchess:bishop_black_1 1", "realchess:king_black_1 1",
"realchess:queen_black_1 1", "realchess:bishop_black_2 1",
"realchess:knight_black_2 1", "realchess:rook_black_2 1"})
inv:set_list('H', {"realchess:tower_white_1 1", "realchess:horse_white_1 1",
"realchess:fool_white_1 1", "realchess:queen_white_1 1",
"realchess:king_white_1 1", "realchess:fool_white_2 1",
"realchess:horse_white_2 1", "realchess:tower_white_2 1"})
inv:set_list('H', {"realchess:rook_white_1 1", "realchess:knight_white_1 1",
"realchess:bishop_white_1 1", "realchess:queen_white_1 1",
"realchess:king_white_1 1", "realchess:bishop_white_2 1",
"realchess:knight_white_2 1", "realchess:rook_white_2 1"})
inv:set_list("C", {})
inv:set_list("D", {})
@ -129,7 +126,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, count, pl
-- TOWERS
if pieceFrom:find("tower") then
if pieceFrom:find("rook") then
for i = 1, 7 do
if from_index == to_index and (string.byte(to_list) == string.byte(from_list) - i or
string.byte(to_list) == string.byte(from_list) + i) then
@ -148,7 +145,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, count, pl
{-1, 2}, {-1, -2}, {1, -2}, {1, 2} -- Moves type 2
}
if pieceFrom:find("horse") then
if pieceFrom:find("knight") then
for _, d in pairs(horse_dirs) do
if string.byte(to_list) == string.byte(from_list) + d[1] and
(to_index == from_index + d[2]) then
@ -159,7 +156,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, count, pl
-- FOOLS
if pieceFrom:find("fool") then
if pieceFrom:find("bishop") then
for i = 1, 7 do
if (to_index == from_index + i or to_index == from_index - i) and
(string.byte(to_list) == string.byte(from_list) - i or
@ -258,9 +255,9 @@ minetest.register_node("realchess:chessboard", {
local pieces = {
{name = "pawn", count = 8},
{name = "tower", count = 2},
{name = "horse", count = 2},
{name = "fool", count = 2},
{name = "rook", count = 2},
{name = "knight", count = 2},
{name = "bishop", count = 2},
{name = "queen", count = 1},
{name = "king", count = 1}
}

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