2016-06-08 03:53:41 +02:00
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local function register_rope_block(multiple, pixels)
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minetest.register_node(string.format("vines:%irope_block", multiple), {
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2016-06-08 09:30:00 +02:00
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description = string.format("Rope %im", vines.ropeLength*multiple),
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2016-06-08 03:53:41 +02:00
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drawtype="nodebox",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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tiles = {
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string.format("default_wood.png^vines_%irope.png", multiple),
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string.format("default_wood.png^vines_%irope.png", multiple),
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"default_wood.png^vines_side.png",
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"default_wood.png^vines_side.png",
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string.format("default_wood.png^vines_%irope_frontback.png", multiple),
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string.format("default_wood.png^vines_%irope_frontback.png", multiple),
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, -0.1875, -0.3125, 0.375, 0.375, 0.3125}, -- Spool
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{-0.5, -0.5, -0.1875, -0.375, 0.25, 0.1875}, -- Support_arm
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{0.375, -0.5, -0.1875, 0.5, 0.25, 0.1875}, -- Support_arm
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{-0.375, -0.5, -0.1875, 0.375, -0.375, 0.1875}, -- Base
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{-0.0625*(pixels/2), -0.1875, -0.5, 0.0625*(pixels/2), 0.375, 0.5}, -- Longitudinal_rope
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{-0.0625*(pixels/2), -0.3125, -0.375, 0.0625*(pixels/2), 0.5, 0.375}, -- Vertical_rope
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},
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},
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selection_box = {type="regular"},
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collision_box = {type="regular"},
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2017-01-30 09:56:44 +01:00
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groups = {flammable=2, choppy=2, oddly_breakable_by_hand=1},
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2016-06-08 03:53:41 +02:00
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after_place_node = function(pos)
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2017-01-30 09:56:44 +01:00
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local node_below = minetest.get_node(pos_below)
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if node_below.name == "air" then
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minetest.add_node(pos_below, {name="vines:rope_bottom"})
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local meta = minetest.get_meta(pos_below)
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2016-06-08 09:30:00 +02:00
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meta:set_int("length_remaining", vines.ropeLength*multiple)
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2016-06-08 03:53:41 +02:00
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end
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end,
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2016-06-08 09:30:00 +02:00
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after_destruct = function(pos)
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2017-01-30 09:56:44 +01:00
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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vines.destroy_rope_starting(pos_below, 'vines:rope', 'vines:rope_bottom', 'vines:rope_top')
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2016-06-08 03:53:41 +02:00
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end
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})
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if (multiple == 1) then
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minetest.register_craft({
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output = "vines:1rope_block",
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recipe = {
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{'default:wood',},
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{'group:vines',},
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{'group:vines'}
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}
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})
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else
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local rec = {}
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for i=1,multiple,1 do
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rec[i] = "vines:1rope_block"
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end
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minetest.register_craft({
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output = string.format("vines:%irope_block", multiple),
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type = "shapeless",
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recipe = rec
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})
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minetest.register_craft({
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output = string.format("vines:1rope_block %i", multiple),
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recipe = {
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{string.format('vines:%irope_block', multiple)}
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}
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})
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end
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end
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--creates rope blocks with length multiples 1-5.
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--second parameter sets how many pixels wide the rope texture is
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register_rope_block(1, 4)
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register_rope_block(2, 8)
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register_rope_block(3, 10)
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register_rope_block(4, 10)
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register_rope_block(5, 12)
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minetest.register_node("vines:rope", {
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2017-01-30 09:56:44 +01:00
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description = "Rope",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drop = "",
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tiles = { "vines_rope.png" },
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drawtype = "plantlike",
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groups = {choppy=2, flammable=2, not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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after_destruct = function(pos)
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vines.hanging_after_destruct(pos, "vines:rope_top", "vines:rope", "vines:rope_bottom")
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end,
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2016-06-08 03:53:41 +02:00
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})
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minetest.register_node("vines:rope_bottom", {
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2017-01-30 09:56:44 +01:00
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description = "Rope",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drop = "",
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tiles = { "vines_rope_bottom.png" },
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drawtype = "plantlike",
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groups = {choppy=2, flammable=2, not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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on_construct = function( pos )
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end,
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on_timer = function( pos, elapsed )
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local currentend = minetest.get_node(pos)
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local currentmeta = minetest.get_meta(pos)
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local currentlength = currentmeta:get_int("length_remaining")
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local node_below = minetest.get_node(pos_below)
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if node_below.name == "air" and (currentlength > 1) then
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minetest.add_node(pos_below, {name="vines:rope_bottom"})
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local newmeta = minetest.get_meta(pos_below)
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newmeta:set_int("length_remaining", currentlength-1)
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minetest.set_node(pos, {name="vines:rope"})
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else
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end
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end,
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after_destruct = function(pos)
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vines.hanging_after_destruct(pos, "vines:rope_top", "vines:rope", "vines:rope_bottom")
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end,
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2016-06-08 03:53:41 +02:00
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})
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minetest.register_node("vines:rope_top", {
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2017-01-30 09:56:44 +01:00
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description = "Rope",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drop = "",
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tiles = { "vines_rope_top.png" },
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drawtype = "plantlike",
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groups = {not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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on_construct = function( pos )
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local timer = minetest.get_node_timer( pos )
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2016-06-08 03:53:41 +02:00
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timer:start( 1 )
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2017-01-30 09:56:44 +01:00
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end,
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on_timer = function( pos, elapsed )
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.get_node(p)
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if (n.name ~= "ignore") then
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vines.destroy_rope_starting(p, 'vines:rope', 'vines:rope_bottom', 'vines:rope_top')
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minetest.swap_node(pos, {name="air"})
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else
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end
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end,
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2016-06-08 03:53:41 +02:00
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})
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