From 1c317f021e70ebc44e75a496b57ba14d21fc4f99 Mon Sep 17 00:00:00 2001 From: bas080 Date: Thu, 18 Apr 2013 01:16:55 +0200 Subject: [PATCH] Changed group name hanging to hanging_node=1 --- init.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/init.lua b/init.lua index 47846fd..c66d533 100644 --- a/init.lua +++ b/init.lua @@ -86,7 +86,7 @@ minetest.register_node("vines:side", { tile_images = { "vines_side.png" }, drawtype = "signlike", inventory_image = "vines_side.png", - groups = { snappy = 3,flammable=2, hanging=1 }, + groups = { snappy = 3,flammable=2, hanging_node=1, wood=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", @@ -121,7 +121,7 @@ minetest.register_node("vines:willow", { tile_images = { "vines_willow.png" }, drawtype = "signlike", inventory_image = "vines_willow.png", - groups = { snappy = 3,flammable=2, hanging=1 }, + groups = { snappy = 3,flammable=2, hanging_node=1, wood=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", @@ -155,7 +155,7 @@ minetest.register_node("vines:root", { tile_images = { "vines_root.png" }, drawtype = "plantlike", inventory_image = "vines_root.png", - groups = { snappy = 3,flammable=2, hanging=1 }, + groups = { snappy = 3,flammable=2, hanging_node=1, wood=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -173,7 +173,7 @@ minetest.register_node("vines:vine", { tile_images = { "vines_vine.png" }, drawtype = "plantlike", inventory_image = "vines_vine.png", - groups = { snappy = 3,flammable=2, hanging=1 }, + groups = { snappy = 3,flammable=2, hanging_node=1, wood=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -208,7 +208,7 @@ minetest.register_node("vines:vine_rotten", { tile_images = { "vines_vine_rotten.png" }, drawtype = "plantlike", inventory_image = "vines_vine_rotten.png", - groups = { snappy = 3,flammable=2, hanging=1 }, + groups = { snappy = 3,flammable=2, hanging_node=1, wood=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed",