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there was a hidden farming dependency, probably never noticed because minetest-game has both default and farming
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18
crafts.lua
18
crafts.lua
@ -1,13 +1,15 @@
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-- Misc
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minetest.register_craft({
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output = 'ropes:ropesegment',
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recipe = {
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{'farming:cotton',},
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{'farming:cotton',},
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{'farming:cotton'}
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}
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})
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if minetest.get_modpath("farming") then
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minetest.register_craft({
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output = 'ropes:ropesegment',
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recipe = {
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{'farming:cotton',},
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{'farming:cotton',},
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{'farming:cotton'}
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}
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})
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end
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minetest.register_craftitem("ropes:ropesegment", {
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description = "Rope",
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@ -1,2 +1,3 @@
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default
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farming?
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doc?
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