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https://github.com/minetest-mods/ropes.git
synced 2024-11-24 08:23:47 +01:00
Added willow vine and spawn_interval variable at the top of the init.lua
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parent
3dc49300ed
commit
3e17724125
90
init.lua
90
init.lua
@ -1,5 +1,7 @@
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local mod_name = "vines"
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local average_height = 12
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local spawn_interval = 1500
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-- Nodes
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minetest.register_node("vines:rope_block", {
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@ -25,6 +27,18 @@ minetest.register_node("vines:rope_block", {
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minetest.env:add_node(p, {name="vines:rope_end"})
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end
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end,
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after_dig_node = function(pos, node, digger)
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.env:get_node(p)
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while n.name == 'vines:rope' do
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minetest.env:remove_node(p)
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p = {x=p.x, y=p.y-1, z=p.z}
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n = minetest.env:get_node(p)
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end
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if n.name == 'vines:rope_end' then
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minetest.env:remove_node(p)
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end
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end
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})
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minetest.register_node("vines:rope", {
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@ -99,6 +113,41 @@ minetest.register_node("vines:side", {
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end,
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})
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minetest.register_node("vines:willow", {
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description = "Vine",
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walkable = false,
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climbable = true,
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drop = 'vines:vines',
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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tile_images = { "vines_willow.png" },
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drawtype = "signlike",
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inventory_image = "vines_side.png",
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groups = { snappy = 3,flammable=2, hanging=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "wallmounted",
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},
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on_construct = function(pos, placer)
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local p = {x=pos.x, y=pos.y, z=pos.z}
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local n = minetest.env:get_node(p)
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local walldir = n.param2
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local down=-1
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while math.random(0,average_height) > 1.0 do
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local pt = {x = p.x, y= p.y+down, z=p.z}
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local nt = minetest.env:get_node(pt)
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if nt.name == "air" then
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minetest.env:add_node(pt, {name=n.name, param2 = walldir})
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down=down-1
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else
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return
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end
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end
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end,
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})
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minetest.register_node("vines:root", {
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description = "Vine",
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walkable = false,
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@ -155,6 +204,7 @@ minetest.register_node("vines:vine_rotten", {
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--ABM
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--make vines grow downward
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--[[
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minetest.register_abm({
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nodenames = {"vines:vine", "vines:side", "vines:root"},
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interval = 300,
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@ -169,6 +219,8 @@ minetest.register_abm({
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end
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})
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]]--
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minetest.register_abm({
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nodenames = {"default:dirt", "default:dirt_with_grass"},
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interval = 36000,
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@ -212,28 +264,30 @@ minetest.register_craftitem("vines:vines", {
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inventory_image = "vines_item.png",
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})
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--remove rope when rope block is removed
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minetest.register_on_dignode(function (pos, node, player)
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if node.name == 'vines:rope_block' then
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.env:get_node(p)
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while n.name == 'vines:rope' do
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minetest.env:remove_node(p)
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p = {x=p.x, y=p.y-1, z=p.z}
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n = minetest.env:get_node(p)
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end
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if n.name == 'vines:rope_end' then
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minetest.env:remove_node(p)
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end
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end
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end)
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plantslib:spawn_on_surfaces({
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spawn_delay = 300,
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:side"},
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spawn_chance = 10,
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spawn_chance = 1,
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spawn_surfaces = {"default:leaves"},
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spawn_on_side = true
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})
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plantslib:spawn_on_surfaces({
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:vine"},
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spawn_chance = 1,
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spawn_surfaces = {"default:leaves"},
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spawn_on_bottom = true
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})
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plantslib:spawn_on_surfaces({
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:willow"},
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spawn_chance = 1,
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spawn_surfaces = {"moretrees:willow_leaves"},
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spawn_on_side = true,
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near_nodes = {"default:water_source"},
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near_nodes_size = 4
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})
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print("[Vines] Loaded!")
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BIN
textures/vines_willow.png
Normal file
BIN
textures/vines_willow.png
Normal file
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After Width: | Height: | Size: 316 B |
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