From 400f6b856c701af59bacb8ca7bfe8186b156b826 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Wed, 4 Jan 2017 19:11:41 +0000 Subject: [PATCH] Fix crash glitch with vine registry This simple change stops vines and roots from crashing client/servers by not making them buildable to. --- functions.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/functions.lua b/functions.lua index e0a67d8..69cc7c2 100644 --- a/functions.lua +++ b/functions.lua @@ -32,7 +32,7 @@ vines.register_vine = function( name, defs, biome ) sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", - buildable_to = true, + buildable_to = false, tiles = { vine_image_end }, drawtype = drawtype, inventory_image = vine_image_end, @@ -70,7 +70,7 @@ vines.register_vine = function( name, defs, biome ) sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", - buildable_to = true, + buildable_to = false, tiles = { vine_image_middle }, wield_image = vine_image_middle, drawtype = drawtype,