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Add attached_node to rope boxes.
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@ -132,7 +132,7 @@ local function register_rope_block(multiple, max_multiple, name_prefix, node_pre
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},
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selection_box = {type="regular"},
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collision_box = {type="regular"},
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groups = {choppy=2, oddly_breakable_by_hand=1, rope_block = 1},
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groups = {attached_node = 1, choppy=2, oddly_breakable_by_hand=1, rope_block = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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