Minor fixes

- Duplicate variable instantiation removed

- Define the biome variable and attach the biome argument to it

- Placed comment in relevant location
This commit is contained in:
bas080 2015-02-19 22:36:50 +01:00
parent faf4c2128a
commit 9174ecafa8

@ -1,6 +1,5 @@
vines.register_vine = function( name, defs, biome ) vines.register_vine = function( name, defs, biome )
--different properties for bottom and side vines. local biome = biome
local selection_box
local groups = { vines=1, snappy=3, flammable=2 } local groups = { vines=1, snappy=3, flammable=2 }
local vine_name_end = 'vines:'..name..'_end' local vine_name_end = 'vines:'..name..'_end'
@ -19,6 +18,7 @@ vines.register_vine = function( name, defs, biome )
local selection_box = { type = "wallmounted", } local selection_box = { type = "wallmounted", }
local drawtype = 'signlike' local drawtype = 'signlike'
if ( not biome.spawn_on_side ) then if ( not biome.spawn_on_side ) then
--different properties for bottom and side vines.
selection_box = { type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }, } selection_box = { type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }, }
drawtype = 'plantlike' drawtype = 'plantlike'
end end