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Minor fixes
- Duplicate variable instantiation removed - Define the biome variable and attach the biome argument to it - Placed comment in relevant location
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@ -1,6 +1,5 @@
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vines.register_vine = function( name, defs, biome )
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--different properties for bottom and side vines.
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local selection_box
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local biome = biome
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local groups = { vines=1, snappy=3, flammable=2 }
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local vine_name_end = 'vines:'..name..'_end'
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@ -19,6 +18,7 @@ vines.register_vine = function( name, defs, biome )
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local selection_box = { type = "wallmounted", }
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local drawtype = 'signlike'
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if ( not biome.spawn_on_side ) then
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--different properties for bottom and side vines.
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selection_box = { type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }, }
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drawtype = 'plantlike'
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end
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