Split up rope textures to make custom tinting easier.

This commit is contained in:
FaceDeer 2017-02-09 01:13:43 -07:00
parent a46ad851f6
commit ad26d725c3
11 changed files with 6 additions and 6 deletions

@ -4,12 +4,12 @@ local S, NS = dofile(MP.."/intllib.lua")
local function rope_box_tiles(count)
return {
string.format("ropes_ropebox_front_%i.png", count),
string.format("ropes_ropebox_front_%i.png", count),
string.format("ropes_ropebox_front_%i.png^ropes_%i.png", count, count),
string.format("ropes_ropebox_front_%i.png^ropes_%i.png", count, count),
"ropes_ropebox_side.png",
"ropes_ropebox_side.png",
string.format("ropes_ropebox_front_%i.png", count),
string.format("ropes_ropebox_front_%i.png", count),
string.format("ropes_ropebox_front_%i.png^ropes_%i.png", count, count),
string.format("ropes_ropebox_front_%i.png^ropes_%i.png", count, count),
}
end
@ -207,7 +207,7 @@ local rope_def = {
sunlight_propagates = true,
paramtype = "light",
drop = "",
tiles = { "ropes_ropebox_front_3.png" },
tiles = { "ropes_3.png", "ropes_3.png", "ropes_3.png", "ropes_3.png", "ropes_5.png", "ropes_5.png" },
groups = {choppy=2, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
drawtype = "nodebox",
@ -237,7 +237,7 @@ local rope_bottom_def = {
sunlight_propagates = true,
paramtype = "light",
drop = "",
tiles = { "ropes_ropebox_front_3.png" },
tiles = { "ropes_3.png", "ropes_3.png", "ropes_3.png", "ropes_3.png", "ropes_5.png", "ropes_5.png" },
drawtype = "nodebox",
groups = {choppy=2, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),

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