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Make spawn on all leaves near water
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2
init.lua
2
init.lua
@ -277,7 +277,7 @@ plantslib:spawn_on_surfaces({
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:side"},
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spawn_chance = 10,
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spawn_surfaces = {"default:leaves"},
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spawn_surfaces = {"group:leafdecay"},
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spawn_on_side = true,
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near_nodes = {"default:water_source"},
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near_nodes_size = 10,
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@ -14,6 +14,9 @@ FORUM: http://forum.minetest.net/viewtopic.php?id=2344
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Changelog
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2.2
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* Spawns on all leaves that are near water
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2.1
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* Removed rope(end) from creative inventory
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