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add protection checks to prevent ropes and ladders from entering protected areas
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parent
d8ce3a4f80
commit
da5969cdf9
10
ladder.lua
10
ladder.lua
@ -22,15 +22,17 @@ minetest.register_node("ropes:ropeladder_top", {
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groups = { choppy=2, oddly_breakable_by_hand=1,flammable=2},
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groups = { choppy=2, oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos)
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after_place_node = function(pos, placer)
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local node_below = minetest.get_node(pos_below)
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local node_below = minetest.get_node(pos_below)
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local this_node = minetest.get_node(pos)
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local this_node = minetest.get_node(pos)
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local placer_name = placer:get_player_name()
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-- param2 holds the facing direction of this node. If it's 0 or 1 the node is "flat" and we don't want the ladder to extend.
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-- param2 holds the facing direction of this node. If it's 0 or 1 the node is "flat" and we don't want the ladder to extend.
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if node_below.name == "air" and this_node.param2 > 1 then
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if node_below.name == "air" and this_node.param2 > 1 and not minetest.is_protected(pos_below, placer_name) then
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minetest.add_node(pos_below, {name="ropes:ropeladder_bottom", param2=this_node.param2})
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minetest.add_node(pos_below, {name="ropes:ropeladder_bottom", param2=this_node.param2})
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local meta = minetest.get_meta(pos_below)
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local meta = minetest.get_meta(pos_below)
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meta:set_int("length_remaining", ropes.ropeLadderLength)
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meta:set_int("length_remaining", ropes.ropeLadderLength)
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meta:set_string("placer", placer_name)
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end
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end
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end,
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end,
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after_destruct = function(pos)
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after_destruct = function(pos)
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@ -98,14 +100,16 @@ minetest.register_node("ropes:ropeladder_bottom", {
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local currentend = minetest.get_node(pos)
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local currentend = minetest.get_node(pos)
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local currentmeta = minetest.get_meta(pos)
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local currentmeta = minetest.get_meta(pos)
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local currentlength = currentmeta:get_int("length_remaining")
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local currentlength = currentmeta:get_int("length_remaining")
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local placer_name = currentmeta:get_string("placer")
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local newpos = {x=pos.x, y=pos.y-1, z=pos.z}
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local newpos = {x=pos.x, y=pos.y-1, z=pos.z}
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local newnode = minetest.get_node(newpos)
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local newnode = minetest.get_node(newpos)
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local oldnode = minetest.get_node(pos)
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local oldnode = minetest.get_node(pos)
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if currentlength > 1 then
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if currentlength > 1 and not minetest.is_protected(newpos, placer_name) then
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if newnode.name == "air" then
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if newnode.name == "air" then
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minetest.add_node(newpos, {name="ropes:ropeladder_bottom", param2=oldnode.param2})
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minetest.add_node(newpos, {name="ropes:ropeladder_bottom", param2=oldnode.param2})
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local newmeta = minetest.get_meta(newpos)
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local newmeta = minetest.get_meta(newpos)
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newmeta:set_int("length_remaining", currentlength-1)
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newmeta:set_int("length_remaining", currentlength-1)
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newmeta:set_string("placer", placer_name)
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minetest.set_node(pos, {name="ropes:ropeladder", param2=oldnode.param2})
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minetest.set_node(pos, {name="ropes:ropeladder", param2=oldnode.param2})
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else
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else
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local timer = minetest.get_node_timer( pos )
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local timer = minetest.get_node_timer( pos )
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@ -29,13 +29,20 @@ local function register_rope_block(multiple, pixels)
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collision_box = {type="regular"},
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collision_box = {type="regular"},
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groups = {flammable=2, choppy=2, oddly_breakable_by_hand=1},
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groups = {flammable=2, choppy=2, oddly_breakable_by_hand=1},
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after_place_node = function(pos)
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after_place_node = function(pos, placer)
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local placer_name = placer:get_player_name()
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if minetest.is_protected(pos_below, placer_name) then
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return
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end
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local node_below = minetest.get_node(pos_below)
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local node_below = minetest.get_node(pos_below)
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if node_below.name == "air" then
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if node_below.name == "air" then
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minetest.add_node(pos_below, {name="ropes:rope_bottom"})
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minetest.add_node(pos_below, {name="ropes:rope_bottom"})
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local meta = minetest.get_meta(pos_below)
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local meta = minetest.get_meta(pos_below)
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meta:set_int("length_remaining", ropes.ropeLength*multiple)
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meta:set_int("length_remaining", ropes.ropeLength*multiple)
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meta:set_string("placer", placer:get_player_name())
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end
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end
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end,
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end,
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after_destruct = function(pos)
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after_destruct = function(pos)
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@ -125,12 +132,14 @@ minetest.register_node("ropes:rope_bottom", {
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local currentend = minetest.get_node(pos)
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local currentend = minetest.get_node(pos)
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local currentmeta = minetest.get_meta(pos)
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local currentmeta = minetest.get_meta(pos)
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local currentlength = currentmeta:get_int("length_remaining")
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local currentlength = currentmeta:get_int("length_remaining")
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local placer_name = currentmeta:get_string("placer")
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local node_below = minetest.get_node(pos_below)
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local node_below = minetest.get_node(pos_below)
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if node_below.name == "air" and (currentlength > 1) then
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if node_below.name == "air" and (currentlength > 1) and not minetest.is_protected(pos_below, placer_name) then
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minetest.add_node(pos_below, {name="ropes:rope_bottom"})
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minetest.add_node(pos_below, {name="ropes:rope_bottom"})
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local newmeta = minetest.get_meta(pos_below)
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local newmeta = minetest.get_meta(pos_below)
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newmeta:set_int("length_remaining", currentlength-1)
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newmeta:set_int("length_remaining", currentlength-1)
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newmeta:set_string("placer", placer_name)
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minetest.set_node(pos, {name="ropes:rope"})
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minetest.set_node(pos, {name="ropes:rope"})
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else
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else
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local timer = minetest.get_node_timer( pos )
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local timer = minetest.get_node_timer( pos )
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