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Merge recent changes to bas080's branch
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0483566b72
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@ -32,7 +32,7 @@ vines.register_vine = function( name, defs, biome )
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sunlight_propagates = true,
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sunlight_propagates = true,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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buildable_to = true,
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buildable_to = false,
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tiles = { vine_image_end },
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tiles = { vine_image_end },
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drawtype = drawtype,
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drawtype = drawtype,
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inventory_image = vine_image_end,
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inventory_image = vine_image_end,
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@ -61,7 +61,6 @@ vines.register_vine = function( name, defs, biome )
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end
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end
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})
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})
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minetest.register_node( vine_name_middle, {
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minetest.register_node( vine_name_middle, {
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description = "Matured "..defs.description,
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description = "Matured "..defs.description,
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walkable = false,
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walkable = false,
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@ -70,7 +69,7 @@ vines.register_vine = function( name, defs, biome )
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sunlight_propagates = true,
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sunlight_propagates = true,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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buildable_to = true,
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buildable_to = false,
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tiles = { vine_image_middle },
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tiles = { vine_image_middle },
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wield_image = vine_image_middle,
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wield_image = vine_image_middle,
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drawtype = drawtype,
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drawtype = drawtype,
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@ -83,7 +82,7 @@ vines.register_vine = function( name, defs, biome )
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local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
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local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
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local bottom_node = minetest.get_node( bottom )
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local bottom_node = minetest.get_node( bottom )
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if minetest.get_item_group( bottom_node.name, "vines") then
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if minetest.get_item_group( bottom_node.name, "vines") then
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minetest.remove_node( bottom )
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minetest.after( 0, minetest.remove_node, bottom )
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end
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end
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end,
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end,
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after_dig_node = function( pos, node, oldmetadata, user )
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after_dig_node = function( pos, node, oldmetadata, user )
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@ -94,7 +93,7 @@ vines.register_vine = function( name, defs, biome )
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biome_lib:spawn_on_surfaces( biome )
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biome_lib:spawn_on_surfaces( biome )
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local override_nodes = function( nodes, defs )
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local override_nodes = function( nodes, defs )
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local function override( index, registered )
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local function override( index, registered )
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local node = nodes[ index ]
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local node = nodes[ index ]
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if index > #nodes then return registered end
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if index > #nodes then return registered end
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if minetest.registered_nodes[node] then
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if minetest.registered_nodes[node] then
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@ -10,8 +10,8 @@ minetest.register_tool("vines:shears", {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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max_drop_level=0,
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max_drop_level=0,
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groupcaps={
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groupcaps={
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snappy={times={[3]=0.2}, uses=1/0.05, maxlevel=3},
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snappy={times={[3]=0.2}, uses=60, maxlevel=3},
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wool={times={[3]=0.2}, uses=1/0.05, maxlevel=3}
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wool={times={[3]=0.2}, uses=60, maxlevel=3}
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}
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}
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},
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},
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