Commit Graph

7 Commits

Author SHA1 Message Date
bas080
faf4c2128a Biome definition fixes
- jungle vines now actually spawn on jungletrees.

- typo jungletree > jungletrees
2015-02-19 21:32:51 +01:00
bas080
4b2df54c6f Fixed typo
- jungletree spawn_surfaces nodes now are correctly spelled
2015-02-17 07:46:05 +01:00
bas080
49c34f862d Fixed the spawn delay of root vines
The values was very low for testing purposes.
2015-02-17 04:07:34 +01:00
bas080
408d46d32c Updates to biome defs
- Some vines where spawning very rarely and some not at all. Made the
  requirements for vines to spawn more lenient
2015-02-17 04:00:20 +01:00
bas080
498e71672a Replace nodes on servers that use the older vines
- Replace all old vine nodes with air.

- New node names that are also more descriptive of their appearence.
2015-02-16 20:46:24 +01:00
bas080
797286f4d4 API Update + new vine
- Defines biome in the vines_register function. Thus spawning.lua can be
  removed.

- Vines destroy when a nearby( 3x3 ) leave is dug. They do not drop. To gather
  vines one still has to use the shears.

- Soft depends on moretrees. Allows the overriding of the leave nodes. This is
  required for removing th vines when the leaves destruct.

- Registered a new vine named "vines:jungle" Spawns on jungle tree trunks.
  Either on the moretrees jungles and the default jungletree nodes.

- Textures for the jungle vines.
2015-02-13 01:48:47 +01:00
bas080
796961b01a Complete rewrite
A big code update. Some features have changes slightly. The goal of this update
is to improve performance on servers. This is achieved by removing ABMs and
using on_timers instead. The amount of times that on_timer is used is also
minimized. Other features include.

- vine register function that allows the registering of side and bottom vines

- Removing vines remove all vines beneath it.

- New vine named Roots
2015-02-10 07:15:16 +01:00