-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") local function rope_box_tiles(count) return { string.format("ropes_ropebox_front_%i.png", count), string.format("ropes_ropebox_front_%i.png", count), "ropes_ropebox_side.png", "ropes_ropebox_side.png", string.format("ropes_ropebox_front_%i.png", count), string.format("ropes_ropebox_front_%i.png", count), } end local rope_box_data = { { node={ {-0.125, -0.125, -0.25, 0.125, 0.125, 0.25}, -- pulley {-0.125, -0.25, -0.125, 0.125, 0.25, 0.125}, -- pulley {-0.125, -0.1875, -0.1875, 0.125, 0.1875, 0.1875}, -- pulley_core {-0.1875, -0.5, -0.125, -0.125, 0.125, 0.125}, -- support {0.125, -0.5, -0.125, 0.1875, 0.125, 0.125}, -- support }, --selection = {-0.1875, -0.5, -0.25, 0.1875, 0.25, 0.25}, -- selection tiles = rope_box_tiles(1), }, { node={ {-0.1875, -0.125, -0.25, 0.1875, 0.125, 0.25}, -- pulley {-0.1875, -0.25, -0.125, 0.1875, 0.25, 0.125}, -- pulley {-0.1875, -0.1875, -0.1875, 0.1875, 0.1875, 0.1875}, -- pulley_core {-0.25, -0.5, -0.125, -0.1875, 0.125, 0.125}, -- support {0.1875, -0.5, -0.125, 0.25, 0.125, 0.125}, -- support }, --selection = {-0.1875, -0.5, -0.25, 0.1875, 0.25, 0.25}, -- selection tiles = rope_box_tiles(2), }, { node={ {-0.25, -0.125, -0.25, 0.25, 0.125, 0.25}, -- pulley {-0.25, -0.25, -0.125, 0.25, 0.25, 0.125}, -- pulley {-0.25, -0.1875, -0.1875, 0.25, 0.1875, 0.1875}, -- pulley_core {-0.3125, -0.5, -0.125, -0.25, 0.125, 0.125}, -- support {0.25, -0.5, -0.125, 0.3125, 0.125, 0.125}, -- support }, --selection = {-0.3125, -0.5, -0.25, 0.3125, 0.25, 0.25}, -- selection tiles = rope_box_tiles(3), }, { node={ {-0.3125, -0.125, -0.25, 0.3125, 0.125, 0.25}, -- pulley {-0.3125, -0.25, -0.125, 0.3125, 0.25, 0.125}, -- pulley {-0.3125, -0.1875, -0.1875, 0.3125, 0.1875, 0.1875}, -- pulley_core {-0.375, -0.5, -0.125, -0.3125, 0.125, 0.125}, -- support {0.3125, -0.5, -0.125, 0.375, 0.125, 0.125}, -- support }, --selection = {-0.375, -0.5, -0.25, 0.375, 0.25, 0.25}, -- selection tiles = rope_box_tiles(4), }, { node={ {-0.375, -0.125, -0.25, 0.375, 0.125, 0.25}, -- pulley {-0.375, -0.25, -0.125, 0.375, 0.25, 0.125}, -- pulley {-0.375, -0.1875, -0.1875, 0.375, 0.1875, 0.1875}, -- pulley_core {-0.4375, -0.5, -0.125, -0.375, 0.125, 0.125}, -- support {0.375, -0.5, -0.125, 0.4375, 0.125, 0.125}, -- support }, --selection = {-0.4375, -0.5, -0.25, 0.4375, 0.25, 0.25}, -- selection tiles = rope_box_tiles(5), }, { node={ {-0.1875, -0.1875, -0.3125, 0.1875, 0.1875, 0.3125}, -- pulley {-0.1875, -0.3125, -0.1875, 0.1875, 0.3125, 0.1875}, -- pulley {-0.1875, -0.25, -0.25, 0.1875, 0.25, 0.25}, -- pulley_core {-0.25, -0.5, -0.125, -0.1875, 0.125, 0.125}, -- support {0.1875, -0.5, -0.125, 0.25, 0.125, 0.125}, -- support }, --selection = {-0.1875, -0.5, -0.3125, 0.1875, 0.3125, 0.3125}, -- selection tiles = rope_box_tiles(2), }, { node={ {-0.25, -0.1875, -0.3125, 0.25, 0.1875, 0.3125}, -- pulley {-0.25, -0.3125, -0.1875, 0.25, 0.3125, 0.1875}, -- pulley {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25}, -- pulley_core {-0.3125, -0.5, -0.125, -0.25, 0.125, 0.125}, -- support {0.25, -0.5, -0.125, 0.3125, 0.125, 0.125}, -- support }, --selection = {-0.3125, -0.5, -0.3125, 0.3125, 0.3125, 0.3125}, -- selection tiles = rope_box_tiles(3), }, { node={ {-0.3125, -0.1875, -0.3125, 0.3125, 0.1875, 0.3125}, -- pulley {-0.3125, -0.3125, -0.1875, 0.3125, 0.3125, 0.1875}, -- pulley {-0.3125, -0.25, -0.25, 0.3125, 0.25, 0.25}, -- pulley_core {-0.375, -0.5, -0.125, -0.3125, 0.125, 0.125}, -- support {0.3125, -0.5, -0.125, 0.375, 0.125, 0.125}, -- support }, --selection = {-0.375, -0.5, -0.3125, 0.375, 0.3125, 0.3125}, -- selection tiles = rope_box_tiles(4), }, { node={ {-0.375, -0.1875, -0.3125, 0.375, 0.1875, 0.3125}, -- pulley {-0.375, -0.3125, -0.1875, 0.375, 0.3125, 0.1875}, -- pulley {-0.375, -0.25, -0.25, 0.375, 0.25, 0.25}, -- pulley_core {-0.4375, -0.5, -0.125, -0.375, 0.125, 0.125}, -- support {0.375, -0.5, -0.125, 0.4375, 0.125, 0.125}, -- support }, --selection_bottom = {-0.4375, -0.5, -0.3125, 0.4375, 0.3125, 0.3125}, -- selection tiles = rope_box_tiles(5), } } local function register_rope_block(multiple) local rope_block_def = { description = S("Rope @1m", ropes.ropeLength*multiple), _doc_items_create_entry = false, drawtype="nodebox", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", walkable = false, climbable = true, tiles = rope_box_data[multiple].tiles, node_box = { type = "fixed", fixed = rope_box_data[multiple].node }, selection_box = {type="regular"}, collision_box = {type="regular"}, groups = {flammable=2, choppy=2, oddly_breakable_by_hand=1, rope_block = 1}, after_place_node = function(pos, placer) local pos_below = {x=pos.x, y=pos.y-1, z=pos.z} local placer_name = placer:get_player_name() if minetest.is_protected(pos_below, placer_name) and not minetest.check_player_privs(placer, "protection_bypass") then return end local node_below = minetest.get_node(pos_below) if node_below.name == "air" then minetest.add_node(pos_below, {name="ropes:rope_bottom"}) local meta = minetest.get_meta(pos_below) meta:set_int("length_remaining", ropes.ropeLength*multiple) meta:set_string("placer", placer:get_player_name()) end end, after_destruct = function(pos) local pos_below = {x=pos.x, y=pos.y-1, z=pos.z} ropes.destroy_rope(pos_below, {'ropes:rope', 'ropes:rope_bottom'}) end } -- If this number is higher than permitted, we still want to register the block (in case -- some were already placed in-world) but we want to hide it from creative inventory -- and if someone digs it we want to disintegrate it into its component parts to prevent -- reuse. if multiple > ropes.ropeLengthMaxMultiple then rope_block_def.groups.not_in_creative_inventory = 1 rope_block_def.drop = string.format("ropes:1rope_block %i", multiple) end minetest.register_node(string.format("ropes:%irope_block", multiple), rope_block_def) if (multiple ~= 1) then -- Only register a recipe to craft this if it's within the permitted multiple range if multiple <= ropes.ropeLengthMaxMultiple then local rec = {} for i=1,multiple,1 do rec[i] = "ropes:1rope_block" end minetest.register_craft({ output = string.format("ropes:%irope_block", multiple), type = "shapeless", recipe = rec }) end -- Always allow players to disintegrate this into component parts, in case -- there were some in inventory and the setting was changed. minetest.register_craft({ output = string.format("ropes:1rope_block %i", multiple), recipe = { {string.format('ropes:%irope_block', multiple)} } }) end if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "ropes:rope", "nodes", string.format("ropes:%irope_block", multiple)) end end local rope_def = { description = S("Rope"), _doc_items_longdesc = ropes.doc.ropebox_longdesc, _doc_items_usagehelp = ropes.doc.ropebox_usage, walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", drop = "", tiles = { "ropes_ropebox_front_3.png" }, groups = {choppy=2, flammable=2, not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), drawtype = "nodebox", node_box = { type = "connected", fixed = {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, connect_top = {-1/16, 1/2, -1/16, 1/16, 3/4, 1/16} }, connects_to = {"group:rope_block"}, connect_sides = {"top"}, selection_box = { type = "fixed", fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}, }, after_destruct = function(pos) ropes.hanging_after_destruct(pos, "ropes:rope_top", "ropes:rope", "ropes:rope_bottom") end, } local rope_extension_timer = ropes.make_rope_on_timer("ropes:rope") local rope_bottom_def = { description = S("Rope"), _doc_items_create_entry = false, walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", drop = "", tiles = { "ropes_ropebox_front_3.png" }, drawtype = "nodebox", groups = {choppy=2, flammable=2, not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), node_box = { type = "connected", fixed = { {-1/16, -3/8, -1/16, 1/16, 1/2, 1/16}, {-2/16, -5/16, -2/16, 2/16, -1/16, 2/16}, }, connect_top = {-1/16, 1/2, -1/16, 1/16, 3/4, 1/16} }, connects_to = {"group:rope_block"}, connect_sides = {"top"}, selection_box = { type = "fixed", fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}, }, on_construct = function( pos ) local timer = minetest.get_node_timer( pos ) timer:start( 1 ) end, on_timer = rope_extension_timer, after_destruct = function(pos) ropes.hanging_after_destruct(pos, "ropes:rope_top", "ropes:rope", "ropes:rope_bottom") end, } --creates rope blocks with length multiples 1-5. --second parameter sets how many pixels wide the rope texture is register_rope_block(1) register_rope_block(2) register_rope_block(3) register_rope_block(4) register_rope_block(5) register_rope_block(6) register_rope_block(7) register_rope_block(8) register_rope_block(9) minetest.register_node("ropes:rope", rope_def) minetest.register_node("ropes:rope_bottom", rope_bottom_def)