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52a32fe1f2
This change includes some extensive rewriting of the shared underlying functions as well as the cosmetic changes. Rope destruction should happen instantly down its entire length now. Rope boxes themselves are now "climbable", making it easier to transfer from one rope to another. There's also a new user setting for limiting the number of rope box types available to the player.
14 lines
718 B
Plaintext
14 lines
718 B
Plaintext
#The shortest rope will extend for this many meters. Longer ropes come in
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#multiples of this length.
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#Changing this value will not affect ropes that already exist in-world.
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ropes_rope_length (Rope length) int 50 1 30000
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#Rope ladders will extend this far at maximum.
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#Changing this value will not affect rope ladders that already exist in-world.
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ropes_rope_ladder_length (Rope ladder length) int 50 1 30000
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#Sets the maximum length multiple rope box permitted to be crafted.
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#So for example if the rope length is set to 50 and this is set to 5,
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#the longest possible rope box a player can craft has 250 meters of rope.
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#Allowed values run from 1 to 9
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ropes_rope_box_max_multiple (Maximum rope box multiple) int 9 1 9 |