spacecannon/util.lua

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2018-04-24 09:37:53 +02:00
-- destroy stuff in range
spacecannon.destroy = function(pos,range)
for x=-range,range do
for y=-range,range do
for z=-range,range do
if x*x+y*y+z*z <= range * range + range then
local np={x=pos.x+x,y=pos.y+y,z=pos.z+z}
if minetest.is_protected(np, "") then
return -- fail fast
end
local n = minetest.env:get_node(np)
if n.name ~= "air" then
minetest.env:remove_node(np)
end
end
end
end
end
local radius = range
-- https://github.com/minetest/minetest_game/blob/master/mods/tnt/init.lua
minetest.add_particlespawner({
amount = 64,
time = 0.5,
minpos = vector.subtract(pos, radius / 2),
maxpos = vector.add(pos, radius / 2),
minvel = {x = -10, y = -10, z = -10},
maxvel = {x = 10, y = 10, z = 10},
minacc = vector.new(),
maxacc = vector.new(),
minexptime = 1,
maxexptime = 2.5,
minsize = radius * 3,
maxsize = radius * 5,
texture = "spacecannon_spark.png",
})
minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = math.min(radius * 20, 128)})
end
-- convert face dir to vector
spacecannon.facedir_to_down_dir = function(facing)
return (
{[0]={x=0, y=-1, z=0},
{x=0, y=0, z=-1},
{x=0, y=0, z=1},
{x=-1, y=0, z=0},
{x=1, y=0, z=0},
{x=0, y=1, z=0}})[math.floor(facing/4)]
end