diff --git a/cannon.lua b/cannon.lua index 068e880..ffdd32a 100644 --- a/cannon.lua +++ b/cannon.lua @@ -1,5 +1,25 @@ local has_technic_mod = minetest.get_modpath("technic") +local destroy = function(pos,range) + for x=-range,range do + for y=-range,range do + for z=-range,range do + if x*x+y*y+z*z <= range * range + range then + local np={x=pos.x+x,y=pos.y+y,z=pos.z+z} + + if minetest.is_protected(np, "") then + return -- fail fast + end + + local n = minetest.env:get_node(np) + if n.name ~= "air" then + minetest.env:remove_node(np) + end + end + end + end + end +end minetest.register_entity("spacecannon:energycube", { initial_properties = { @@ -8,35 +28,51 @@ minetest.register_entity("spacecannon:energycube", { textures = {"energycube.png","energycube.png","energycube.png","energycube.png","energycube.png","energycube.png"}, collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25}, physical = false, - timer=0 }, on_step = function(self, dtime) - if self.timer == nil then - return --XXX - end - self.timer=self.timer+dtime - if self.timer >= 0.3 then - local pos = self.object:getpos() - local node = minetest.get_node(pos) - - if node.name == "air" then - local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3) - for k, obj in pairs(objs) do - if obj:get_luaentity() ~= nil then - if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found - local mob = obj - -- self.on_mob_hit(self,pos,mob) - end - elseif obj:is_player() then --player found - local player = obj - -- self.on_player_hit(self,pos,player) - end - end - elseif node.name ~= "air" then + local pos = self.object:getpos() + local node = minetest.get_node(pos) + if node.name == "air" then + local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3) + for k, obj in pairs(objs) do + if obj:get_luaentity() ~= nil then + if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found + local mob = obj + -- self.on_mob_hit(self,pos,mob) + end + elseif obj:is_player() then --player found + local player = obj + -- self.on_player_hit(self,pos,player) + end end - end + elseif node.name ~= "air" then + -- collision + destroy(pos, 1) + self.object:remove() + local radius = 1 + + -- https://github.com/minetest/minetest_game/blob/master/mods/tnt/init.lua + minetest.add_particlespawner({ + amount = 64, + time = 0.5, + minpos = vector.subtract(pos, radius / 2), + maxpos = vector.add(pos, radius / 2), + minvel = {x = -10, y = -10, z = -10}, + maxvel = {x = 10, y = 10, z = 10}, + minacc = vector.new(), + maxacc = vector.new(), + minexptime = 1, + maxexptime = 2.5, + minsize = radius * 3, + maxsize = radius * 5, + texture = "tnt_smoke.png", + }) + + minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = math.min(radius * 20, 128)}) + + end end, on_activate = function(self, staticdata) @@ -54,11 +90,20 @@ minetest.register_entity("spacecannon:energycube", { end, }) - +local facedir_to_down_dir = function(facing) + return ( + {[0]={x=0, y=-1, z=0}, + {x=0, y=0, z=-1}, + {x=0, y=0, z=1}, + {x=-1, y=0, z=0}, + {x=1, y=0, z=0}, + {x=0, y=1, z=0}})[math.floor(facing/4)] +end minetest.register_node("spacecannon:cannon", { description = "Spacecannon", - tiles = {"cannon.png","cannon.png","cannon.png","cannon_front.png","cannon.png","cannon.png"}, + -- top, bottom + tiles = {"cannon.png","cannon_front.png","cannon.png","cannon.png","cannon.png","cannon.png"}, groups = {cracky=3,oddly_breakable_by_hand=3,technic_machine = 1, technic_hv = 1}, drop = "spacecannon:cannon", sounds = default.node_sound_glass_defaults(), @@ -66,14 +111,11 @@ minetest.register_node("spacecannon:cannon", { mesecons = {effector = { action_on = function (pos, node) - local dir = minetest.facedir_to_dir(node.param2 % 4) - print(dir.x) - print(dir.y) - print(dir.z) + local dir = facedir_to_down_dir(node.param2) + local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}, "spacecannon:energycube") + local speed = 3 - local obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "spacecannon:energycube") - obj:setvelocity({x=3, y=0, z=0}) - -- obj:setacceleration({x=dir.x*-3, y=-settings.gravity, z=dir.z*-3}) + obj:setvelocity({x=dir.x*speed, y=dir.y*speed, z=dir.z*speed}) end }},