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damage radius = 1
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@ -44,7 +44,7 @@ local register_spacecannon = function(def)
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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if node.name == "air" or node.name == "vacuum:vacuum" then
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if node.name == "air" or node.name == "vacuum:vacuum" then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3)
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
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local collided = false
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local collided = false
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for k, obj in pairs(objs) do
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil and obj:get_luaentity().name ~= self.name then
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if obj:get_luaentity() ~= nil and obj:get_luaentity().name ~= self.name then
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