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https://github.com/pandorabox-io/spacecannon.git
synced 2024-12-30 09:37:29 +01:00
allow firing with formspec
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parent
24f8bf7079
commit
bb1e1a44ef
25
cannon.lua
25
cannon.lua
@ -61,9 +61,7 @@ local register_spacecannon = function(color, range, timeout, speed)
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mesecons = {effector = {
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mesecons = {effector = {
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action_on = function (pos, node)
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action_on = function (pos, node)
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local dir = spacecannon.facedir_to_down_dir(node.param2)
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spacecannon.fire(pos, color, speed)
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local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}, "spacecannon:energycube_" .. color)
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obj:setvelocity({x=dir.x*speed, y=dir.y*speed, z=dir.z*speed})
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end
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end
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}},
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}},
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@ -79,12 +77,24 @@ local register_spacecannon = function(color, range, timeout, speed)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_int("powerstorage", 0)
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meta:set_int("powerstorage", 0)
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local inv = meta:get_inventory()
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inv:set_size("main", 8)
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if has_technic_mod then
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if has_technic_mod then
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meta:set_int("HV_EU_input", 0)
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meta:set_int("HV_EU_input", 0)
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meta:set_int("HV_EU_demand", 0)
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meta:set_int("HV_EU_demand", 0)
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end
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end
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spacecannon.update_formspec(meta)
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end,
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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technic_run = function(pos, node)
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technic_run = function(pos, node)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local eu_input = meta:get_int("HV_EU_input")
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local eu_input = meta:get_int("HV_EU_input")
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@ -102,7 +112,16 @@ local register_spacecannon = function(color, range, timeout, speed)
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-- charged
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-- charged
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meta:set_int("HV_EU_demand", 0)
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meta:set_int("HV_EU_demand", 0)
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end
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos);
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if fields.fire then
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spacecannon.fire(pos, color, speed)
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end
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end
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end
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})
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})
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if has_technic_mod then
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if has_technic_mod then
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16
util.lua
16
util.lua
@ -1,5 +1,21 @@
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spacecannon.update_formspec = function(meta)
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meta:set_string("formspec", "size[8,10;]" ..
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"button_exit[0,2;8,1;fire;Fire]" ..
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"list[context;main;0,3;8,1;]" ..
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"list[current_player;main;0,5;8,4;]")
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end
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spacecannon.fire = function(pos, color, speed)
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local node = minetest.get_node(pos)
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local dir = spacecannon.facedir_to_down_dir(node.param2)
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local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}, "spacecannon:energycube_" .. color)
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obj:setvelocity({x=dir.x*speed, y=dir.y*speed, z=dir.z*speed})
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end
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-- destroy stuff in range
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-- destroy stuff in range
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spacecannon.destroy = function(pos,range)
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spacecannon.destroy = function(pos,range)
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for x=-range,range do
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for x=-range,range do
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