spacecannon.digiline_rules = { -- digilines.rules.default {x= 1,y= 0,z= 0},{x=-1,y= 0,z= 0}, -- along x beside {x= 0,y= 0,z= 1},{x= 0,y= 0,z=-1}, -- along z beside {x= 1,y= 1,z= 0},{x=-1,y= 1,z= 0}, -- 1 node above along x diagonal {x= 0,y= 1,z= 1},{x= 0,y= 1,z=-1}, -- 1 node above along z diagonal {x= 1,y=-1,z= 0},{x=-1,y=-1,z= 0}, -- 1 node below along x diagonal {x= 0,y=-1,z= 1},{x= 0,y=-1,z=-1}, -- 1 node below along z diagonal -- added rules for digi cable {x= 0,y= 1,z= 0},{x= 0,y=-1,z= 0}, -- along y above and below } spacecannon.digiline_handler_get = function(pos, node, channel) local meta = minetest.get_meta(pos) local input = meta:get_int("HV_EU_input") local demand = meta:get_int("HV_EU_demand") local powerstorage = meta:get_int("powerstorage") local resp = { ready = (demand == 0) and (powerstorage > 0), HV_EU_input = input, HV_EU_demand = demand, powerstorage = powerstorage, dir = spacecannon.facedir_to_down_dir(node.param2), name = node.name, origin = channel, pos = pos } digilines.receptor_send(pos, spacecannon.digiline_rules, channel, resp) end spacecannon.digiline_handler_fire = function(pos, node, channel, msg) local meta = minetest.get_meta(pos) -- TODO: Add ability to set "target node" in the msg, and if its within -- 45 degree angle of where the cannon is aimed, then allow the projectile -- to travel at a suitable angle to pass through the target node. -- TODO: Modify "spacecannon.fire" to return success/failure, so we can -- return that to the digiline receptor. -- For now, if we've consumed powerstorage, then assume success. local powerstorage_before = meta:get_int("powerstorage") -- We cannot directly call "spacecannon.fire", as we don't know the -- cannon's registered color, speed and range; we'll trampoline through -- the mesecons effector. local mesecons = minetest.registered_nodes[node.name]['mesecons'] if mesecons then mesecons.effector.action_on(pos, node) end local powerstorage_after = meta:get_int("powerstorage") local resp = { action = "fire", success = (powerstorage_before > 0) and (powerstorage_after == 0), origin = channel, pos = pos } -- Only send response if the fire request specifically asked for it. -- Consider a large (N) bank of cannons on the same digiline. Firing all N -- at the same time would generate N responses, which would be seen by the LUAC -- and the (N-1) other cannons, resulting in N^2 message processing. If N>20, -- the LUAC will get fried. if msg.verbose then digilines.receptor_send(pos, spacecannon.digiline_rules, channel, resp) end end spacecannon.digiline_effector = function(pos, node, channel, msg) if type(msg) ~= "table" then return end local meta = minetest.get_meta(pos) if channel ~= meta:get_string("channel") then return end if msg.command == "get" then spacecannon.digiline_handler_get(pos, node, channel, msg) elseif msg.command == "fire" then spacecannon.digiline_handler_fire(pos, node, channel, msg) end end