local has_technic_mod = minetest.get_modpath("technic") minetest.register_entity("spacecannon:energycube", { initial_properties = { visual = "cube", visual_size = {x=0.25, y=0.25}, textures = {"energycube.png","energycube.png","energycube.png","energycube.png","energycube.png","energycube.png"}, collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25}, physical = false, timer=0 }, on_step = function(self, dtime) if self.timer == nil then return --XXX end self.timer=self.timer+dtime if self.timer >= 0.3 then local pos = self.object:getpos() local node = minetest.get_node(pos) if node.name == "air" then local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3) for k, obj in pairs(objs) do if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found local mob = obj -- self.on_mob_hit(self,pos,mob) end elseif obj:is_player() then --player found local player = obj -- self.on_player_hit(self,pos,player) end end elseif node.name ~= "air" then end end end, on_activate = function(self, staticdata) minetest.after(8.0, function(self) self.object:remove() end, self) end, on_rightclick=function(self, clicker) end, on_punch = function(self, hitter) end, }) minetest.register_node("spacecannon:cannon", { description = "Spacecannon", tiles = {"cannon.png","cannon.png","cannon.png","cannon_front.png","cannon.png","cannon.png"}, groups = {cracky=3,oddly_breakable_by_hand=3,technic_machine = 1, technic_hv = 1}, drop = "spacecannon:cannon", sounds = default.node_sound_glass_defaults(), paramtype2 = "facedir", mesecons = {effector = { action_on = function (pos, node) local dir = minetest.facedir_to_dir(node.param2 % 4) print(dir.x) print(dir.y) print(dir.z) local obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "spacecannon:energycube") obj:setvelocity({x=3, y=0, z=0}) -- obj:setacceleration({x=dir.x*-3, y=-settings.gravity, z=dir.z*-3}) end }}, connects_to = {"group:technic_hv_cable"}, connect_sides = {"bottom", "top", "left", "right", "front", "back"}, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_int("powerstorage", 0) if has_technic_mod then meta:set_int("HV_EU_input", 0) meta:set_int("HV_EU_demand", 0) end end, technic_run = function(pos, node) local meta = minetest.get_meta(pos) local eu_input = meta:get_int("HV_EU_input") local demand = meta:get_int("HV_EU_demand") local store = meta:get_int("powerstorage") meta:set_string("infotext", "Power: " .. eu_input .. "/" .. demand .. " Store: " .. store) if store < spacecannon.config.powerstorage then -- charge meta:set_int("HV_EU_demand", spacecannon.config.powerrequirement) store = store + eu_input meta:set_int("powerstorage", store) else -- charged meta:set_int("HV_EU_demand", 0) end end }) if has_technic_mod then technic.register_machine("HV", "spacecannon:cannon", technic.receiver) end minetest.register_craft({ output = 'spacecannon:cannon', recipe = { {'', 'default:tnt', ''}, {'default:diamond', 'default:mese_block', 'default:diamond'}, {'', 'default:tnt', ''} } })