fix another luacheck warning i missed

This commit is contained in:
wsor 2020-11-06 11:01:11 -05:00
parent 2f40ba74d3
commit 2cb8529aeb

@ -63,7 +63,9 @@ for _, axe_name in ipairs(axe_types) do
local old_node = minetest.get_node(pos)
minetest.swap_node(pos, {name = "default:stripped_"..n, param2 = old_node.param2})
itemstack:add_wear(65535 / 299) -- 300 uses
--if not minetest.check_player_privs(user, {creative=true}) then --(It works, but i think that this is not the better way for some reason)
--(It works, but i think that this is not the better way for some reason)
--if not minetest.check_player_privs(user, {creative=true}) then
local inv = user:get_inventory()
inv:add_item("main", {name="default:tree_bark"})
--end