fix luacheck, formating

This commit is contained in:
wsor 2020-11-07 20:12:57 -05:00
parent 7206cf27cb
commit adb6480fca

@ -22,12 +22,12 @@ for _, name in ipairs(trunk_names) do
end
--Register tree bark
minetest.register_craftitem(":default:tree_bark", {
description = "Tree bark",
inventory_image = "tree_bark.png",
groups = {not_in_creative_inventory = 1}
})
--register bark as fuel
minetest.register_craft({
type = "fuel",
recipe = "default:tree_bark",
@ -40,7 +40,6 @@ local axe_types = {
}
for _, axe_name in ipairs(axe_types) do
minetest.override_item("default:axe_" .. axe_name, {
on_place = function(itemstack, user, pointed_thing)
@ -66,14 +65,16 @@ for _, axe_name in ipairs(axe_types) do
minetest.swap_node(pos, {name = "default:stripped_"..n, param2 = old_node.param2})
itemstack:add_wear(65535 / 299) -- 300 uses
if not creative_mode then
if not creative_mode then
local inv = user:get_inventory()
if inv:room_for_item("main", "default:tree_bark") then
inv:add_item("main", {name="default:tree_bark"})
else
minetest.add_item(pos, "default:tree_bark")
end
--check for room in inv, if not, drop item
if inv:room_for_item("main", "default:tree_bark") then
inv:add_item("main", {name="default:tree_bark"})
else
minetest.add_item(pos, "default:tree_bark")
end
end
return itemstack
end
end