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Delete chiseling_machine.lua
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229f62e75b
commit
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@ -1,78 +0,0 @@
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local max_stack = tonumber(minetest.settings:get("default_stack_max"))
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--*************************************************************************
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minetest.register_node("stripped_tree:chiseling_machine", {
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description = "Chiseladora para troncos",
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tiles = {"chiseling_machine.png", "chiseling_machine.png", "chiseling_machine_side.png", "chiseling_machine_side.png","chiseling_machine_side.png", "chiseling_machine_side.png"},
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groups = {cracky = 1},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9]"..
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"label[0,0;Chiseling Machine]"..
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"image[2,2;1,1;chisel.png]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"
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)
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", machine_name)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 2)
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meta:set_int("elapsed", 0)
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meta:set_int("cook_time", 0)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack("src", 1)
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local nodename = stack:get_name()
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if nodename == nil then
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local count = stack:get_count()
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local mod_name, node_name = unpack(nodename:split(":"))
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local has_stripped = minetest.registered_nodes[mod_name..":".."stripped_"..node_name]
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local dstcount = inv:get_stack("dst",1):get_count()
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if has_stripped and dstcount < max_stack then
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local stripped =mod_name..":".."stripped_"..node_name
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inv:add_item("dst", stripped.." "..count)
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inv:add_item("dst", "default:tree_bark "..count.."")
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inv:remove_item("src", stack)
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end
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end
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if fields.quit then
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return
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end
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print(fields.x)
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if pos then
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return count
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end
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return 0
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end
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})
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minetest.register_craft({
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output = "stripped_tree:chiseling_machine",
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recipe = {
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{"group:wood","default:diamond","group:wood"},
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{"group:wood","stripped_tree:chisel","group:wood"},
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{"group:wood", "group:wood","group:wood"},
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},
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})
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