--Register nodes local trunk_names = { "tree", "jungletree", "aspen_tree", "acacia_tree","pine_tree", } -- Register all stripped trees for _, name in ipairs(trunk_names) do minetest.register_node(":default:stripped_"..name, { description = "Stripped "..name, tiles = { "stripped_"..name.."_top.png", "stripped_"..name.."_top.png", "stripped_"..name..".png" }, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, not_in_creative_inventory = 1}, sounds = default.node_sound_wood_defaults(), paramtype2 = "facedir", on_place = minetest.rotate_node, }) end --Register tool minetest.register_tool("chisel_tree:chisel", { description = "A chisel for wood", inventory_image = "chisel.png", wield_image = "chisel.png", sound = {breaks = "default_tool_breaks"}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end local pos = pointed_thing.under local pname = user:get_player_name() if minetest.is_protected(pos, pname) then minetest.record_protection_violation(pos, pname) return end local node = minetest.get_node(pos).name for _, n in ipairs(trunk_names) do local tree = "default:"..n if tree==node then minetest.swap_node(pos, {name = "default:stripped_"..n}) itemstack:add_wear(65535 / 299) -- 300 uses return itemstack end end end, }) --Register craft minetest.register_craft({ output = "chisel_tree:chisel", recipe = { {"", "default:steel_ingot", ""}, {"", "group:fence", ""}, } })