mirror of
https://github.com/minefaco/stripped_tree.git
synced 2024-07-04 15:05:17 +02:00
74 lines
2.8 KiB
Lua
74 lines
2.8 KiB
Lua
local max_stack = tonumber(minetest.settings:get("default_stack_max")) or 99
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minetest.register_node("stripped_tree:chiseling_machine", {
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description = "Chiseladora para troncos",
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tiles = {"chiseling_machine.png", "chiseling_machine.png", "chiseling_machine_side.png", "chiseling_machine_side.png","chiseling_machine_side.png", "chiseling_machine_side.png"},
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groups = {cracky = 1},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9]"..
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"label[0,0;Chiseling Machine]"..
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"image[2,2;1,1;chisel.png]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"
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)
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 2)
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meta:set_int("elapsed", 0)
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meta:set_int("cook_time", 0)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local inv = minetest.get_meta(pos):get_inventory()
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local src_stack = inv:get_stack("src", 1)
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local dst_stack = inv:get_stack("dst", 1)
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if listname == "src" and not src_stack:is_empty() then
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local src_name = src_stack:get_name()
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local src_count = src_stack:get_count()
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local mod_name, node_name = unpack(src_name:split(":"))
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local stripped_name = mod_name .. ":stripped_" .. node_name
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local has_stripped = minetest.registered_nodes[stripped_name]
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local dst_count = dst_stack:get_count()
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if has_stripped and dst_count < max_stack then
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inv:add_item("dst", stripped_name .. " " .. src_count)
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inv:add_item("dst", "default:tree_bark " .. src_count)
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inv:remove_item("src", src_stack)
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end
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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if fields.quit then
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return
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end
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-- Aquí puedes manejar los campos del formulario según sea necesario
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print(fields.x)
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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return count
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end
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})
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minetest.register_craft({
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output = "stripped_tree:chiseling_machine",
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recipe = {
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{"group:wood","default:diamond","group:wood"},
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{"group:wood","stripped_tree:chisel","group:wood"},
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{"group:wood", "group:wood","group:wood"},
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},
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})
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